Library Of Ruina

Library Of Ruina

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Pokso's Kinda Balanced Collection For Initiate Fun Collectors??
   
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Description
To satiate the hunger for humorous balance.
Genuinely though I did wonder why some mod makers absolutely CRANK the numbers up on ""re-balances"" and call it a day as if they didn't just add two lines of text that makes the base game look like that one meek hamster image.

Real talk, this collection solely includes what I find to be a collectively acceptable re-balance of base Ruina with a teency bit of shenanigans here and there. Overall, everything is meant to be used together with finesse faithful to the base game.

Contains quality of life, fixes, and most importantly: no cheats. NoGrind is still cheating in my book but for whom's shelves hold the pages, NoGrind is best to experience the story but consequentially not the inherit trial-and-error difficultly.
AllSymbols or whatever literally instantly grants you an absurdly hard to get achievement AND can be cheating if you really wanna be a stick up the cockledoodledoo about it.

About retained Counter Die: In practice, counter dice are retained for both the player and the enemy, AKA just all units. Fair is fair right? I'd say so anyway. However, there are a few caveats of having a retained counter die within a scene, that being that it can be deflected or evaded, maybe resulting in a not-so-favorable outcome with emotional coins, or maybe even favorable! Kim has always had the drawback of losing a clash with a moderate-to-high rolling die meaning your nugget is potentially taking quite a bit of damage, so why not make TCTB more viable? Hell, why not make Yujin's counter block and The Red Mist's slash counter passives more lore accurate at that? Not so much Yujin but having a retained counter die makes her a bit less of what you should probably use as an OP glass cannon build type by just a smidge. In the end, it's just an all around fun balancing scenario come to life which fits perfectly in this collection.

A certain (or two) mods in this collection entirely include easy to get passives, Key Pages, and otherwise that're entirely either just Passive Contribution fodder or a sprinkle of spice to your game.

All other reworks below are self-explanatory and contain major spoilers if you read into them. It is best to experience this collection blindly.
Items (42)
Accurate Draw of the Sword
Created by CreatorExT
Reworks Draw of the Sword to add a random, player-accessible, vanilla page with "Sword" in its name to hand at the start of the next Scene on use. Added pages are exhausted at the end of the Scene. This truly is the Draw of the Sword....
Achievement Unblocker
Created by Cyaminthe
Re-enables the ability to gain achievements while playing the game with mods. This is NOT an "unlock everything instantly" mod, its intended purpose is to let people play with cosmetic/bugfixing mods without getting locked out of achievements....
additional passives
Created by winter wave
invite with 1 impurity book, no real fight so just get your free stuff adds a new key page for passive attribution that contains several filler passives -bright (0 cost): +1 max light capacity -speed +1 (0 cost): gain an additional speed die at emotion 3 -...
Allegro And Largo's animation fix
Created by Bat'ko Makhno
Did you know that allegro and largo have an action script attached to it? Probably not because it doesnt work, or rather didnt. It was supposed to change vfx if card activated resonance. It digs through list of pages and replaces all instances of old anima...
BaseMod for Workshop
Created by h4kot4
Thanks GustabMunchausen for helping update the documentation. Thanks abcdcode for their previous contributions to us, and thanks to the mod team members of Chinese community for their help during production. We add some Document files in BaseMod's folder,a...
Better Bone Claim
Created by Texas Red
When losing with Yield My Flesh while To Claim Their Bones is in hand, reduces the Cost of To Claim Their Bones by 1, boosts its Min value by 4, and boosts its Max value by 6. Also makes Yield My Flesh inflict 1 Paralysis on hit....
Better Filters (EN/RU/JP/KR/CN)
Created by Cyaminthe
Enhances the Combat Page filtering system. Feel free to suggest additional translations. JP localization by first Seven, KR localization by Coward Montblanc, CN localization by シア....
Better Token Preview
Created by シア
Added a preview card UI for Battle Pages that add tokens to hand (e.g. Unlock I/II) Every action in demonstration is done by Press/Release TAB key - Support most Original Game pages - Will Make Fine Silk Engagement Yield My Flesh Forming Storm Unlock-Ⅰ Unl...
Counter Dice Retain
Created by XDTM
This mod makes counter dice remain available for multiple attacks until they lose a clash or the scene ends, just like it was during early access. Ported from my mod at NexusMods: https://www.nexusmods.com/libraryofruina/mods/150 The version that only affe...
Cut Keypage Restoration
Created by SoloCross
Allows for Yun's Fixer 2/3 and Lulu's Friend 2/4 to be obtainable once again. That's it. No need to translate this mod, it just pulls keypages that already existed and you just couldn't get....
Cya's Assorted Fixes
Created by Cyaminthe
A selection of fixes, partially included in other mods, partially too specific to be grouped with anything else. Currently includes fixes for: - Deselected combat pages staying above their neighbours in hand (also included in Enhanced Combat Page View) - C...
Dice Roll Fix
Created by uGuardian
Patches the awful vanilla dice roll implementation to be magnitudes more efficient. Only has a notable performance impact on dice rolls with extremely large ranges or clashes with an extremely large number of dice. Also prevents softlocks due to absurdly w...
DuelArena
be careful! This may not be updated any more. Welcome to the DuelArena! This Mod allows your librarian to fight 1v1 on the same floor. Check "Workshop" in the "Invitation" interface and use in "Duel Arena invitation" to enter the battle. "Duel Arena invita...
EGO Synchronization Enhancement
Created by yarrrr
Enhances all 3 EGO page synchronizations; Magic Bullet, Crimson Scar and Paradise Lost. The aim is to make them usable enough for the rest of the game. All synchronizations are no longer temporary; You can manually desynchronize in the EGO deck. Their 3 di...
Enhanced Combat Page View
Created by Cyaminthe
Allows the player to use the scroll wheel to zoom in on the currently selected or hovered Combat Page (only in battle). Also allows hands with more than 10 pages to be displayed properly (with a change of rotation to minimise mis-selections), and fixes can...
Fixes to abnos
Created by Bat'ko Makhno
Change Log Fixed issue in code of Eternal rest that made it activate if target had HP lower than your entire team, instead of opponents. Fixed issue where footfalls would scale damage of off owner's HP and not targets. Fixed issue with Malice determining d...
Free Passives (No Basemod)
Created by yarrrr
Use as many passives as you want! An alternative to UnlimitedPassives but without Basemod - All passives are free (0 cost) - Can have up to 18 passives (From 9) - Attributed passives do not disappear if you remove the attributed keypage - Can apply the sam...
Infinite LC Distortion Book
LC books and Distortion books will no longer disappear. No need to beat Finn!...
Localization Manager
Created by StartUp21
This mod is meant to help people localize their mods. To mod developers, to use this mod: - Add a Steam dependency to this mod. Or - if you are already using Framework Loader - you can drop this mod into the 1FrameworkAssemblies folder, like other pluggins...
LoR Card Fixes
Created by yarrrr
A fix mod that corrects some errors on every card such as wrong data, missing features and non-functional animations. Formally a fix mod for EGO pages only. Some changes are purely aesthetic like Straining Strings card art. Should be compatible with any mo...
Makhno's Ensemble Rework
Created by Bat'ko Makhno
Is meant to be less overtuned and more in line with rewards from Hana then Macrosis rework. Rewards are added by reception with 1 impurity book or beating ensemble fights. Adds over 100 combat pages, 75/25 originals and adapted enemyOnly. Adds unique passi...
Manually Avoid Clashes
Created by XDTM
Selecting a target while pressing the left Ctrl key will not take over the clash, even with higher speed. Mostly useful for QOL when trying to pile up attacks onto a slow enemy without having to search for the original clash every time. Can also open up a ...
Map Optimizations: Yesod
Created by uGuardian
Massively optimizes Yesod's floor with customizable quality loss. Still massively optimizes things for zero visual loss with all settings on. Has configuration support in an .ini file inside the saves folder inside a subfolder called ModConfigs. Windows: %...
More Deck Save Slots
Created by Cyaminthe
Allows saving more than 20 deck presets (up to unlimited)....
Music Changer
Created by PattyHoswell
Allows you to change music in game such as Menu Theme, Preparation Theme, Battle Theme and so on. You can also change the music while its currently playing. The mod will save all of the music you set in game. This save can be found on the mod folder and th...
Named more lights and speed(도별 네임드 4빛 3속)
Created by 칠삼삼
4 start lights for all normal invitation's named of "star of city" + lowell, nemo, yujin, rose, crying children + speed 3 for nemo, hubert, gloria, myo, maxim, rudolph + small buf of bamboo hat kim + harold's speed 1~8 -> 4~6 just speed and light buf. no m...
Non-Exclusive Combat Pages
Created by Aphotic Amaranth
Changes all exclusive combat pages to be non-exclusives, and all keypages to be hybrid (can use melee + ranged). Now applies to modded pages and keypages as well. Note that pages that were not originally ranged will not have animations for ranged attacks, ...
Random deck generator
Created by Araders
Adds a functional interface to the deck building menu, thanks to which you can generate a deck from randomly selected pages in one click. You can use this mod along with custom filters such as the Better Filters mod. ...
Re-Extraction mod
Created by qzwxecrv
Press Ctrl Key + Click Hide Button // Reset Emotion Coin https://gall.dcinside.com/mgallery/board/view/?id=lobotomycorporation&no=451651 무단이식이라 욕먹으면 내리고 아니면 말고...
Realization Reworks
Created by Prometheus
Reworked Realization fights. The magnitude of changes varies per floor. They include text clarifications, bugfixes, resistance changes, or even completely new gimmicks. The difficulties are intended to be relatively similar to vanilla. Note: All affected t...
Resolution Fix
Created by Bat'ko Makhno
Allows for resolutions with aspect ratio other than 16x9, as well as setting your own resolution(will require to launch mod once and edit resolution.ini after) (no, you cant do 16x9, unfortunately, as the game itself doesnt support it)...
Respectful Targeting
Created by Cyaminthe
A selection of tweaks to the targeting system, making it respect some conditions that are exposed but overlooked by the base game. - Makes the targeting functions (in autoplay and in secondary targets of mass attacks) properly obey restrictions on targetab...
Shock round fix
Created by Bat'ko Makhno
Fixes shock round only being able to get 1 power from it's ability...
Sidegrade Attribution
Created by Cyaminthe
Allows attributing "no overlap" passives as replacements....
Solo's Passive Tweaks
Created by SoloCross
Adds unique passives to every named character that didn't have one before hand, buffs a few underwhelming passives, and attempts to reduce RNG in most passives in the base game. Also, Anton becomes a Limited keypage and gains Speed. This was orignally 3 mo...
Speed Dice Color
Created by PattyHoswell
Change the color of Speed Dice based on the current unit/reception/book and many more. Will not affect certain mods as to avoid conflict in case it also have Speed Dice color mod. Update: Added abillity to add your own Speed Dice color by xml. Go to the mo...
Sticky Small Gift
Created by bananapuddinggirl
This mod does absolutely nothing except make the Small Gift from Laetitia's E.G.O. mass attack sticky - it will now remain in the hand of the enemy even if they have Shimmering....
Targetable Mass Attacks
Created by Cyaminthe
Allows the player to manually change the secondary target dice of Mass Attacks. To enter subtargeting mode, click twice on a controllable Speed Die with a slotted Mass Attack. To exit, click it again, or right-click to go back to normal targeting mode. Whi...
Trigrams Target Anything
Created by Cyaminthe
Lets Hana Trigram pages target any character, including allies and self. Note: this does NOT change the recipient of the pages' effects! It just allows using them during "dead turns" when all enemies are untargetable. Now also supports Purple Tear Stances!...
Unlimited Battle Dialogue Length
Created by Phillip
Surprised that this was never made, so here it is. Makes the character limit for battle dialogue (probably) infinite: Now your OC can yap with style! Shoutout to Project Moon Community Hub Discord and Cyaminthe for writing the code and handholding me thoug...
Unlimited Librarian Name Length
Created by Phillip
Surprised that this was never made, so here it is. Makes the character limit for names (probably) infinite: Now you can address your OC with their full title! Shoutout to Project Moon Community Hub Discord and Cyaminthe for writing the code and handholding...