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1. __index - [C]:-1
2. action - gamemodes/dragonred_followed/entities/weapons/weapon_d_followfl.lua:174
3. v - gamemodes/dragonred_followed/gamemode/d_timers.lua:63
4. unknown - lua/includes/modules/hook.lua:102
got this bug
A good way to make it singleplayer compatible would be to tone down the aggression of the enemies (which judging from other's comments, seems to be a big problem), or just outright add the map and needed NPCs/Entities to sandbox mode so we can recreate it. (maybe the door entity/npc despawns all other npcs, as an example)
Nevermind, you can actually play it singleplayer. My thoughts are basically the same as everyone else's: fun but difficult.
Also playing this with the Markicam addon felt like an old lets play video but with reversed roles; the viewer's the one playing and Mark's the one watching.