Content Warning

Content Warning

113 ratings
Always Play Final Day
   
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File Size
Posted
3.418 MB
31 Jan @ 3:20am
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Always Play Final Day

Description
Always play through the evening of the final day, even if your crew didn't meet quota.

Always Play Final Day - Mod for Content Warning

Allow crew to play the final evening, even if they will not meet quota.

This is useful in Vanilla if the camera was still in the diving bell when all players died, and you'd still like to see what was on it.

It is also used by my other mod (KeepCameraAfterDeath) to ensure the crew can watch their final day of footage, even if they lose their camera underground and aren't going to meet quota.

When you go to sleep at the end of the final day, the regular Game Over sequence will play.

  • The base game will end the third day immediately, if there is no returning player holding the camera and it detects quota has not been met.
  • This feature can be toggled on or off in the game menu, in case it interacts with other mods.

Installation steps

All crew members must have this mod installed, and follow these steps
  • Install the mod on the Steam Workshop
  • Ensure you have its dependencies also installed
  • If there is any trouble, try moving Content Loader and Mycelium higher up the mod loader than this mod.

Changelog
v1.0.1
  • Initial release for Steam

Contact Us

🚨 If you found this mod on any site except for *Thunderstore* or *r2 Modman* (or on the Steam Workshop under HumbleKraken), then I cannot guarantee the safety of the file you have downloaded! 🚨

Please report this back to me on my GitHub https://github.com/alexandria-p or my Twitter account https://twitter.com/HumbleKraken.

Feel free to tweet at me too if you enjoyed using this mod.

If you would like to report any bugs, comment on the Workshop mod page or join the Content Warning modding discord and find me there.

Known bugs
  • No known bugs at this stage. Report bugs on the Steam Workshop page, in the Content Warning discord, or on my GitHub.

Can I copy this mod's code? Can I contribute to this project?

You cannot wholesale copy this mod with the intent of passing it off as your own.

Ideally, you should be able to raise an issue or pull request on this project, so that any new functionality can stay in a single mod & be toggleable by users in the game settings. If this gives you trouble, please see the "Contact Us" section of this README for details on how to get in touch.

If you'd like to fork the project to add or change functionality, please message me first at my GitHub or Twitter and make sure you link back to my GitHub repository in your mod description.

https://github.com/alexandria-p/ContentWarning-AlwaysPlayFinalDay-Steam

I wholeheartedly encourage you to look at the mod files on my GitHub to learn more about how it was made 💝 I have learnt so much by reading the source code of other mods.

Dependencies
(these will be installed automatically)

References

Scaffolded using Hamunii's tutorials: https://www.youtube.com/watch?v=o0lVCSSKqTY

Uses the Xilo's Content Warning Templates: https://github.com/ContentWarningCommunity/Content-Warning-Mod-Templates

Notes about how to kick-off initialisation for mods in Steam taken from the LandfallGames mod template: https://github.com/landfallgames/ExampleCWPlugin/blob/main/ExampleCWPlugin.cs

This template uses MonoMod, and the MMHOOK_Assembly-CSharp.dll file generated by Hamunii-AutoHookGenPatcher-1.0.4.

Workshop ID: 3418022458
11 Comments
D:E.L,F; 2 Mar @ 5:01am 
No problem, thanks for your help
Humble Kraken  [author] 2 Mar @ 12:21am 
Thanks so much Zero325 - I've replied and we'll do our best to fix it together
D:E.L,F; 1 Mar @ 3:45am 
Yes, I sent it on Discord in the Feedack thread of the mod
Humble Kraken  [author] 28 Feb @ 6:17pm 
Hi Zero325, thanks for taking a look - could you jump into the Content Warning modding discord and attach your full player log? That way I can check out which exceptions could be causing the issue.

https://discord.com/invite/yeGDSm4gFq
D:E.L,F; 26 Feb @ 8:51am 
I looked in the player.log and found this:
"Failed to parse attributes from assembly alexandria-p. AlwaysPlayFinalDay, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null due to the above exception"
and then many error messages like this:
"Failed to load setting of type FullscreenSetting from PlayerPrefs."
I don't know if that's it
D:E.L,F; 26 Feb @ 8:50am 
I only use the Steam Workshop and only this mod and its dependecies
Humble Kraken  [author] 25 Feb @ 2:23pm 
Hi Zero325 - usually the settings will not show if there is an error with a mod. Do you have any other mods installed (and are you using Thunderstore too)?

You can check the game logs to see which mod is causing the error on your Windows computer by going to %AppData%\LocalLow\Landfall Games\Content Warning\Player.log
D:E.L,F; 25 Feb @ 11:06am 
I have the correct loading order (Content Loader, Mycelium Networking, Always Play Final Day) but my settings are not visible
Lucky Bear 8 Feb @ 4:15pm 
hi:aurip:
Humble Kraken  [author] 31 Jan @ 3:39pm 
Hi @OliSchmo, that sounds like fun - I’ll have a look this afternoon at whipping something together.

If you have any more suggestions, try joining the Content Warning modding discord : https://discord.com/invite/yeGDSm4gFq