Timberborn

Timberborn

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Save Everyday [U7 ✅]
   
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66.343 KB
31 Jan @ 9:40am
25 Jun @ 11:52am
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Save Everyday [U7 ✅]

In 2 collections by Luke ✞ Jesus Saves ✞
U7 Compatible Mods (My mods only)
75 items
Non-gameplay mods
21 items
Description
Auto-save the game at the start of every day. This mod works independenly with the game default's autosave feature so you can use this mod with or without that. Configurable: in Main menu or in-game, choose Mods -> Settings button next to the mod name.

- Enabled (default: yes): enable auto-save or not (only affect this mod feature, not the game default auto-save).
- Auto-save frequency (days) (default: 1): save every x days.
- Auto-save count (default: 5): how many auto-saves should be kept. The oldest saves would be deleted. This counter works independently with the game's auto-save system.
- Auto-save filename: Custom filename for auto-saves. If you use this, make sure to put .saveeveryday at the end to auto delete. If not, the game will not delete the save file automatically. Use {0} for cycle number and {1} for cycle day number and {2} for total day. For example: C{0}_D{1}.saveeveryday. Leave empty to use the default filename (SaveDay{2}.saveeveryday).

- Warn before autosave: show a warning 3 (game) hours before an autosave is made. Does not work for the "Extra save on weather warning" save.
- Extra save on weather warning (default: no): When a weather warning is issued, make an extra save named 'weatherwarning.save' that is only overwritten by the next cycle's warning. This save is not counted towards the save count.

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Mod source code and donation: https://github.com/datvm/TimberbornMods

v7.3.1: Should work with Jun 25th update now.
v7.3.0: Added Auto-save filename option.
v7.2.0: Added Warn before autosave option.
v7.1.2: Should work with April 10 update now.
v7.1.1: should work with Apr 02 update now.
v7.1.0: added Extra save on weather warning option. Also add a minor optimization. U6 is still getting updates from this mod.
v7.0.0: compatible with U7
24 Comments
Luke ✞ Jesus Saves ✞  [author] 25 Jun @ 11:53am 
v7.3.1: Should work with Jun 25th update now.

Thanks for reporting.
Bandolgrob 25 Jun @ 8:08am 
I'm having the same error/crash as Jacob0225 is having. As soon as the day ends and this mod tries to save, crash.
Jacob0225 25 Jun @ 7:36am 
the mod now crashes anytime it tries to save (I get an unexpected error)
Luke ✞ Jesus Saves ✞  [author] 19 Jun @ 3:06pm 
I see. If I add that feature it will be a separate mod because currently this mod relies on the New Day event so it does not have to check every time and cause performance degrade.
NiJaS *Ore wa Strika Da! 19 Jun @ 12:57pm 
I crash sometimes because of mods when drought starts, and i dont want to save everyday since it freezes the game every time
Luke ✞ Jesus Saves ✞  [author] 19 Jun @ 5:36am 
What is the use case for that one? If you save everyday then you should have the day that hazardous weather starts?
NiJaS *Ore wa Strika Da! 19 Jun @ 4:49am 
Would you consider adding the option to auto save 0.1 days before a drought/badtide starts?
OldGamer 4 Jun @ 8:11pm 
Hi Luke,
The new version works wonderfully, thank you very much. I didn't expect something so perfect, and in just two hours, you should be known as Saint Luke the Evangelist to the computer skeptics. :steamhappy:
Luke ✞ Jesus Saves ✞  [author] 4 Jun @ 11:35am 
v7.3.0: Added Auto-save filename option.

Suggestion credit to OldGamer.
OldGamer 4 Jun @ 9:22am 
Hi Luke,
First of all, congratulations on the great work you're doing with your MODs. I use several (this one, Constant Wind, Configurable Building Range, Configurable Irrigation, Configurable Growth, and TImprove - Various QoL).

I'd like to be able to keep the autosaved files without deleting them and to be able to configure the filename so that they look like: 'C2d4.timber' so that each one represents the cycle number and day. Ideally, I could configure it to my liking using the variables $C and $D for cycle and day.

I know this may be asking too much, but it seems you've been blessed with a gift not all of us have. TIA