Starbound

Starbound

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Reworked Erchius Sickness Mechanics
   
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16.905 KB
1 Feb @ 4:06am
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Reworked Erchius Sickness Mechanics

In 1 collection by shadowwolftjc
Shadow Wolf TJC's Utility Mods Collection
11 items
Description
Reworks the Erchius Sickness debuff mechanics, so that some of the functionality found within erchiussickness.lua could be made tweakable via patches towards erchiussickness.statuseffect, including which messages are displayed (whether on entering a world where Erchius Ghosts may spawn, or on when the 1st Erchius Ghost spawns), which monster is spawned (which could be changed for different versions of the Erchius Sickness status effect), and even which items contribute to the spawn rate (such as solid and liquid Erchius, and possibly more).

Note: This mod doesn't alter erchiussickness.lua, but rather creates a modified copy named swtjc_resm_erchiussickness.lua, and patches erchiussickness.statuseffect to use that script instead of the original. As such, mods that are dependent on erchiussickness.statuseffect may be affected adversely enough to be incompatable with this framework mod. Otherwise, mods that are dependent on erchiussickness.lua shouldn't be affected.

Note: This mod was designed with a very high negative priority (of -9990), since I'd consider it to be a framework-expanding mod for vanilla Starbound only that other mods could become dependent upon.

If you'd like to see more mods regarding changes to Erchius Ghosts, try this: Erchius Ghosts Are (Nearly) Everywhere