RimWorld

RimWorld

150 ratings
Small Vehicle Add-ons
   
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Mod, 1.5, 1.6
File Size
Posted
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508.444 KB
4 Feb @ 5:58am
19 Jul @ 8:52am
3 Change Notes ( view )

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Small Vehicle Add-ons

In 2 collections by [いのしし_3]
[ いのしし_3's mods ]
11 items
CEO Of Kurism (1.5)
135 items
Description
~ (SVAs) ~

⚑ This mod adds small generic add-ons to vehicles.

Small Vehicle Add-ons offers:
  • Vehicle mass adjustment. It may adjust the true(vanilla game) mass stat of all vehicles based on their vehicle mass stat of Vehicle Framework. Toggleable in settings.
  • Fast cargo gizmo. Adds "fast cargo" gizmo to all vehicles in the game, the gizmo assigns nearby things to be transferred to the vehicle's inventory. Toggleable in settings.
  • Lights gizmo. Adds a vehicle headlight gizmo to some vehicles in the game (movable, with industrial+ tech level). Toggleable in settings.
  • Honk gizmo. Adds a horn signal gizmo to some vehicles in the game (movable, land type, with industrial+ tech level). Toggleable in settings.

Supported languages:
  • English

~ (Details) ~

⚑ Fast cargo gizmo does what it says, pretty simple but sometimes buggy. Lights gizmo creates lighting in front of its vehicle, "simulating" headlights. Honk gizmo fears nearby pawns so they run away from the vehicle (if they should go away at all, like tribals/animals or any flesh humanlike, non-enemy, non-deaf pawns, not in aggro mental state).

⚑ There is a hidden feature - a debug action button to spawn a group of vehicles with all vehicle skins in the game "Make colony (vehicle skins)". Do not use it in actual gameplay, it's for testing!

⚑ You can add and remove it midsave, nothing game-breaking shouldn't happen.

⚑ You can add a customized lights/horn signal to your vehicles by using and xml patching this mod. Details in Readme txt file.

~ (Usage Guide) ~

⚑ Just toggle what you need in settings and enjoy the fast packing things into vehicles and monkey-codded headlights that may be very useful in dark conditions.

Vehicle Framework

⚑ I claim no rights over any of the soundtrack/audio resources used in this mod. I did not create any of originals of these tracks. All credits to original creator(s).
22 Comments
skinnylesgs 22 Jul @ 2:49am 
finally i can drive my car on a field overcrowded with visitors without running them over
[いのしし_3]  [author] 19 Jul @ 8:53am 
1.6 :missing:
狸猫 13 Jul @ 4:55am 
1.6 , pls
Tybo 26 Mar @ 6:42am 
Amazing update! Thanks so much for this incredible mod!! :)
[いのしし_3]  [author] 17 Feb @ 4:22am 
:Mirro_sakura: Update notice.

⚑ Added radius drawing while fast cargo and honk gizmo are hovered
⚑ Now pawns in aggro state cannot be scared by the horn signal (cheese abortion)
⚑ Fast cargo now hot-keyed to C key
⚑ Added "Make colony (vehicle skins)" debug action button
[いのしし_3]  [author] 9 Feb @ 5:58am 
Bazzcock, I gave up on SRTSE, just let the grandpa rest in peace.

Trivia Vanille, what do you mean? I literally recorded the preview video using the vanilla expanded vehicles. :DaisySHOCK::DaisySHOCK::DaisySHOCK:

The stuff is compatible with any vehicle of the Vehicle Framework.
Trivia Vanille 8 Feb @ 1:24pm 
on an unrelated note, do you know if these are compatible with the VVE vehicles?
Trivia Vanille 8 Feb @ 1:23pm 
just so yall know, moving light sources in rimworld (or any game really) really eat your performance. don't use the headlights if you're on a lower-end device lol
Corry Aans 8 Feb @ 11:59am 
Ratfucker69, your taste is... self-explanatory
Bazzcock 7 Feb @ 8:04pm 
This is great! Could you do a fast cargo mod for SRTS expanded?