RimWorld

RimWorld

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[LYN] Simple Aquatic Resources
   
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Mod, 1.5, 1.6
File Size
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273.670 KB
4 Feb @ 6:32am
19 Jul @ 5:47am
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[LYN] Simple Aquatic Resources

Description
About
I wanted to make a colony in the middle of the ocean, but alas, there's no way to get resources from it without some land nearby.

So I made a simple and kinda hacky makeshift solution: This mod adds the Aquatic Gathering Spot, which contains these recipes:

- Gather limestone from underwater: Creates a limestone chunk.
- Gather driftwood: Creates 15 wood.
- Gather metal detritus: Creates 15 steel.
- Weave algae into cloth: Creates 10 cloth.
- Sew fish scales into leather: Creates 15 patchleather.

The recipes cost no resources, but are fairly slow to make.
There's no bulk recipe this time. This was a deliberate choice since these recipes cost nothing to make.
The Aquatic Gathering Spot can only be placed in a shallow water tile. It will work on both fresh and salt water (and probably modded water too, as long as it has the ShallowWater terrain affordance.)

If you enjoy my mods, consider dropping me a Ko-Fi[ko-fi.com]! I'm not in a good situation right now and I could use all the help. Thank you!
12 Comments
nex 19 Jul @ 6:40am 
thank you for updating this great mod! can you also make a 1.6 version of the cheat spot mod?
isiarca 4 May @ 10:27pm 
Do you think you could add compatibility with Biomes: Islands in the form of a "gather coral" recipe? Regardless, thanks for the cool mod.

@Thiago: I seem to remember being able to do that with a mod at one point. Funnily enough, it might be a feature of Biomes: Islands, the mod I mentioned in the other part of my comment. But I run a lot of mods at once, so I can't promise that it's the one. It'd make sense though.

There is a mod straight up named "land in oceans," but it's from all the way back in 1.1 and according to comments it probably doesn't work anymore (commenter mentioned that it might be a mod conflict).
Thiago 29 Apr @ 9:09am 
Do you have/know any mods that allow colonists to drop/settle on the ocean however?
mirralallmighty 10 Feb @ 1:04pm 
This sounds interesting. Looking forward to trying it out.
Paolini 8 Feb @ 3:39am 
@Teddy-Sensei def file says <workType> Crafting </workType>
Teddy-Sensei 7 Feb @ 12:23pm 
what Job count as this one? if i want a pawn to prioritize this?
Scorpio 5 Feb @ 10:58am 
another certified banger
Lady Vykeen 4 Feb @ 8:12pm 
Oooh this is cool!
Hyou 4 Feb @ 11:33am 
Sounds cool!
Classic Lyn :D
Latex Santa 4 Feb @ 11:30am 
Brilliant. This should make island runs much more tolerable.