Stationeers

Stationeers

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Traders Reimagined
   
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1.429 MB
4 Feb @ 7:58am
17 Mar @ 11:25am
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Traders Reimagined

Description
Compatible for Multiplayer servers
Game version:
Big Changes

Do you feel like the traders are lacking?
Do you want a different kind of grind?
Did you play with Advanced Traders?

If so then this mod's for you. With over 11000 lines of code, this is a complete rewrite of Advanced Traders. It adds 19 traders to the game(and not with just different name types for the same trader type). It adds the ability to purchase infinite filters, XL wireless batteries, High volume gas canisters. It puts trades with traders that make sense.

Taking advantage of the new package buying/selling, every trader now has the possibility to have these package trades. Adding over 100 new packages, they have a 30% chance to generate the list for the traders.

Everything on the trader list has a 60% to generate. There is a chance that a trader can spawn with out anything in their list. The odds of this happening is slim to none but there is a chance.

All modded traders are marked with (M) in front of their name.

This mod allows almost every item to be bought and sold to modded traders.

This mod was designed with Multiplayer servers in mind. You can now have up to 4 types of each tier (Close/Medium/Far) of traders down at one time. This mod can be run along side of the vanilla traders. This mod can also be used with other trader mods as my names are unique for the traders IDs so there should be no conflict.

Trader Names:
(M) More Ores (Ore Trader)
(M) Taste Like Chicken (Food Trader)
(M) To Infinity N Beyond (Science Trader)
(M) Machine Head (Machine Trader)
(M) Taser Face (Security Trader)
(M) Smoggers (Pollutant Trader)
(M) Tool Shop (Tool Trader)
(M) Best Suited (Suit Related Trader)
(M) Alloys N Ingots (Alloys N Ingot Trader)
(M) Plants R Us (Hydroponics Trader)
(M) I Have Gas (Gas Trader)
(M) A to Z Liquids (Liquid Related Pipe Trader)
(M) Pressurized Pipes (Gas Related Pipe Trader)
(M) Time to Build (Part Trader)
(M) Home Furnishings (Furniture Related Trader)
(M) Logical IKEA (Small Electronics Trader)
(M) Spill on Isle 5 (Liquid Trader)
(M) Isn't it Exotic (Exotic/Rare Trader)
(M) I'm Melting (Ice Trader)

Changelog:
Version 7
  • Fixed HeatExchange error. Updated coded to match newest release update(build 17747366)
  • Fixed ability to sell Gasses to all gas traders.

Version 6
  • Added Bulk Coal Trade to Medium and Far More Ores Trader
  • Changed Tier Selling Requirement, You now have a chance to sell what ever the trader buys to at all tiers
  • To Infinity N Beyond now sells Things has a chance to sell things at all Tiers

Version 5
Changed Mod Name to Traders Reimagined

  • Removed DynamicGPR from trader list
  • Added More Coffee Mug Packages
  • Added Bobblehead Packages and individual Items to Exotic trader
  • Added Country Overalls packages and individual items to Taser Face and Best Suited Trader
  • Added Flare Gun to Tool Shop Trader
  • Added Strawberry, Watermelon, Blueberry, Cocoa, SugarCane, DargaFern seed package and item to Plants R Us trader
  • Added Insulated Pipe Utility to Pressurized Pipes and A to Z Liquids Trader
  • Added Meson and Celestial Scanner chips to Logical IKEA Trader
  • Added Ground Telescope to Infinity N Beyond Trader
  • Added Celestial Tracker to Infinity N Beyond Trader
  • Changed Name of Liquid Pipe Trader

Version 4.1
  • Fixed Pneumatic Drill Requirement. No longer ask for Battery. Now Requires Smart Canister

Version 4.0
  • Removed Research Machines and Capsules from vendors
  • Added Cake, Chocolate Cake, Chocolate Bar, Chocolate Cereal Bar, Sugar, Sugarcane, Cocoa Powder, Cocoa, Sugarcane Seeds, and Cocoa Seeds to the respective vendors
  • Added new Custom Packages for new food items

Version 3.1
  • Fixed Checksum error for "Custom Names" for traders

Version 3.0
  • Updated code structure for "SIS" Update
  • Added more Custom Packages to include items with custom colors
  • Added new items introduced in "SIS" to the vendors that would sell them

Version 2.3
  • Fixed ratio requirements for welding torch in Ship repair package (Was: 65/32 Now: 66/34)
  • Separated filter packages to help with info tool tip. Now each filter has a size requirement for their package
  • Removed left over old code not working from Checksum error bug
  • Added new filter packages to existing vendors
  • Adjusted prices on filter packages to reflect prices of filters

Version 2.2
  • Adjusted Exotic Ore Trader RnG for trades
  • Added Trades requirements for Close/Medium/Far to Exotic Trader
  • Fixed Population % for trade list
  • All Package trades now have a 30% chance populate in trade list
  • All individual items now have a 60% chance to populate in trade list

Version 2.1
  • Updated Steam Description
  • Updated Ingame Description

Version 2.0
  • added changes implemented by Rocketworkz which fixed the checksum bug
  • added new item pneumatic drill to the tool trader
  • fixed error with gasses and packages not populating correctly

Version 1.0
  • Initial release
If you like the mod, please consider leaving a like or a rating.
If you would like to see a feature or have an idea with the mod, please leave a comment below.
Popular Discussions View All (1)
0
2 Apr @ 3:59pm
nullreferenceexception error
DIABLO
14 Comments
Ballzz  [author] 3 Jul @ 5:12am 
"Everything on the trader list has a 60% to generate. There is a chance that a trader can spawn with out anything in their list. The odds of this happening is slim to none but there is a chance". While this is rare, it can happen. I've seen it happen to us on the server.
younghippy 3 Jul @ 12:16am 
"(M) Isn't It Exotic" doesnt sell anything for me, not sure if thats how it is or not.
requiemau 15 Mar @ 2:06am 
@ballzz Intermittent errors are the worst will keep an eye on the plants trader see if it happens again.

i did notice that you cannot sell bulk gas to "I have gas"
the temperature setting appears to be wrong it should be

<TemperatureRange Unit="Celsius" Min="10" Max="30"/>

not

<Temperature Unit="Celsius" Min="10" Max="30"/>

devs must have changed the field in the xml at some point
Ballzz  [author] 12 Mar @ 7:23am 
@Fiskmans, unfortunately this mod was written with the new code base. The original mod was scrapped when this mod was written.
Fiskmans 12 Mar @ 2:55am 
I'm doing a playthrough with terraforming which is currently not compatible with latest, so I'm using the 'preterrain' beta branch in steam
Ballzz  [author] 9 Mar @ 8:51pm 
@requiemau, I can't say I've not experienced that error dealing with the traders. Not saying it's not there, just saying I've not experienced it personally. I do know that the null reference exception is a common occurrence with in the vanilla game on both a dedicated server and a vanilla solo play.
requiemau 9 Mar @ 8:28pm 
getting an error when trying to trade with a 5x5 plants r us trader
null reference exception when you click on the trader to open the trading window besides that enjoying all the extra traders
Ballzz  [author] 4 Mar @ 4:22pm 
never thought of keeping older versions of the mod. What version are you trying to roll back to?
Fiskmans 4 Mar @ 10:11am 
Is there a place you can download older versions of the mod?
SolarFlare1234 2 Mar @ 12:55am 
smoggers in the chat