Sid Meier's Civilization V

Sid Meier's Civilization V

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Better Germany
   
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1.347 KB
5 Feb @ 8:36am
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Better Germany

In 1 collection by Nebula Night
Nebula's Tweaks
22 items
Description
This mod aims to make Germany strong without making it overpowered.

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LIST OF CHANGES

Ability: increased chance to recruit barbarians from a camp from 67% to 100%, added +1 movement to all armor units.

Hanse: added +2 production.

Panzer: increased strength from 80 to 85.

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Feel free to comment and let me know if these balance changes worked out for you!
4 Comments
Nebula Night  [author] 19 Jul @ 7:13am 
ThePastaManCan, glad you liked it! ^^
ThePastaManCan🤷‍♂ 17 Jul @ 2:20am 
Weird exactly what I was looking for, thank you!
Nebula Night  [author] 8 Feb @ 7:29pm 
Killerfive, I'm not sure. I guess it wouldn't affect any units other than Panzer. If it does affect Panzer, go to Documents -> My Games -> Civ 5 folder -> MODS -> Better Germany -> Units.xml, open it with any text editor like notepad or visual studio and change 85 to any number you want. It will change the strength of Panzer. I did not test its compatibility with other mods so I'm not sure about the load order. Just try it yourself, if it doesn't work the way you want, change the xml, it's super easy.
Killerfive 8 Feb @ 1:17pm 
will this override a mod i got that boosts the strength of all armored units? its Zolton's Tweaks - Stronger Armor.