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NPCs can be attacked, but somehow they are immortal (thank goodness though, since they will be attacked pretty fast on Extreme).
Should have spawned all weapons at the start, instead of randomizing it, because mobs tend to mostly drop shotgun and rifle ammos, where the guns may not even have a chance to spawn. At least you don't need to fallback on the hyperbox for it.
There's still some room for improvement, but it feels more straightforward compared to the other maze maps created.
There's no exit.
Some of top views are showing wrong place.
Also, The map is only composed with player, zombies, single bottom tile and a green wall.
This makes game boring.