Conan Exiles

Conan Exiles

123 ratings
DownTooDeep 2.1.7
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File Size
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1.052 GB
7 Feb @ 3:10am
16 Jul @ 2:03am
44 Change Notes ( view )

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DownTooDeep 2.1.7

Description
Hello,

The DTD-Mod is featuring restrictive tools/furnitures for roleplay in Conan Exiles:



Basic Functions:

-DTD is offering new placeables, which you can find inside of the decoration-menu, placable by construction hammer
-furnitures can only become deleted by DISMANTLING them (clan-members/creator-builder in clan)
-some few clothing in different style is available as bonus, which can be easily created by using the artesan bench

-Keyholders have the key of the "Restrictive Exile"- mod or the "Thrall Wars" - mod or the vanilla "skeleton-key"

-a nearby player is forced into the furniture as soon the keyholder is targeting the furniture and interacts with it

-a player without the mentioned keys can interact with the furniture (do this online only if you have friends nearby)

-logged off players in furnitures remain there until they log in back into the game

-releasing is same way back: the keyholder points to the furniture and interacts with it

-if the player in the furniture is wearing a collar and if the interacting player has a slaver?s chain in the backpack, the player in the furniture becomes released at a leash

-the leash is compatible with the leash of "Restrictive Exiles" and can be handled by using that mod?s menu, as far the player has also a slaver-chain in the weapon shortcut-menu

-Dual furnitures can be handled by stepping left side to them and interact by a click onto their side...you can release both seats in that way independently and in an exact way!


-Blocking-mechanics while inside of a furniture: inventory, accessoire-inventory, bracelet-removal and interaction-menu

WARNING: ONLY USE THIS MOD WITH FRIENDS AND OTHERS AROUND, IF ONLINE.
IF YOU WANT TO PLAY WITH IT ALONE, PLAY WITH IT OFFLINE, PLEASE!



Wishing you a nice and kinky gameplay!


40 Comments
「鐵血工造」衔尾蛇 18 Jul @ 3:10am 
I don't know if it's my fault, but it seems that using glove transmogrification on hand equipment causes the textures of both hands to be lost...
t.ara  [author] 13 Jul @ 12:47am 
t.ara  [author] 13 Jul @ 12:46am 
Again: males have different sizes for neck, wrists and ankles. Furthermore do those need male´s sound and I have a slightly different skeleton within that work to add. It´s not a good idea to manipulate the female´s animation-effects (which would mean to create all the animations without sound and then having still issures with scaling of the mentioned body parts) and their animated objects (like wrist-rope, ankle rope and such like. This should explain the way why I will not change something.
t.ara  [author] 13 Jul @ 12:40am 
The guys for now are ALLOWED to use the mod by female-animations (inside of male´s slots). Normally the mod has NO one animation for men. So it´s later added and then it´s easy to replace some of the female´s animations, which now are added greatfully for males as well. And not all the stuff is indended to be suiting for males. Males will get in some cases different furnitures or those are totally excluded from some devices as thos do not match to them. You see the animation, gestics and sound are always bound to the animations. So I need in future a male-rig working well for by software before I can add such stuff. This ((mal-rig for CE) also is a part of a developping work, taking some weeks. And NO, there´s no other way to do that.
Darnexx 11 Jul @ 2:19am 
Great Mod, but please mute the moaning for Guys, it's really annoying.
Or if possible add a slider to mute it.

Otherways half of the Iteams are basically unusable because it is really annoying. And I won't turn down my Sounds.
t.ara  [author] 4 Jul @ 11:03pm 
Bruce 17 Jun @ 10:58pm 
Keep up the good work, Thank you
EPiC 16 Jun @ 3:51pm 
is there a discord for this mod ?
t.ara  [author] 14 Jun @ 2:22am 
Another catsuit with little opened zipper at the front without a corset....no promisses....
t.ara  [author] 14 Jun @ 2:17am 
About furnitures: all humanoids can use the furnitures: npcs, thralls, ...you and me....offline and online-they thould be working like all seat-furniture, chairs. Same conditions here.
About cloth: thank you but I think my stuff is quite slim and close to the skin, sometimes in different animation, you can see some few clipping...but that´s not too much disturbing, guessing.
Clothing is fun to create but I did not have fun creating dyeable stuff, so please sorry for that.
What I want to learn is physical-based cloth for long skrts and such like-i hope I will learn that soon, I´m still in the guide for that, it´s quite complex and I need a workaround and a first export which is working with the game, then. The collision-rig is still my problem. This is the non plus ultra for a serious effect!!!