Total War: WARHAMMER III

Total War: WARHAMMER III

86 ratings
Expanded Settlements: Oak of Ages | IE + IEE
   
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Tags: mod
File Size
Posted
Updated
478.279 KB
7 Feb @ 8:51am
16 Feb @ 9:20am
3 Change Notes ( view )

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Expanded Settlements: Oak of Ages | IE + IEE

In 7 collections by ChopChop
The Dwarfs: Immortal Empires Expanded | IEE 6.0
253 items
The Empire: Immortal Empires Expanded | IEE 6.0
236 items
The Bretonnia: Immortal Empires Expanded | IEE 6.0
218 items
ChopChop's Workshop: All Released Mods
77 items
The Wood Elves - Immortal Empires Expanded | IEE 6.0
236 items
Core: Buildings, Garrisons & Landmarks | Immortal Empires Expanded
33 items
KISLEV
224 items
Description

This mod is expanding The Oak of Ages settlement for all factions. The expansion contains:
  • added all generic building chains (military, economy etc.),
  • remaining settlement levels 2-5 for non-Wood Elf & Dwarf factions,
  • 10 max building slots like other Magical Forests settlements.

I will be adding additional building slots (current 10 -> 18 max) soon in my mod: Expanded Building Overhaul (will notify in comments). If you use any other mod adding building slots - it may not apply due to special settlement chain in the Oak of Ages code and would need to be added as new and with same required mods.

The mod will work with new custom buildings mods.

Compatibility:

- IEE - Immortal Empires Expanded - working

- IE - Immortal Empires (vanilla) - working

This mod is not save game compatible (requires new campaign).

This mod requires MIXER & Additional Buildings: Bastions, Forts & Gates.

I will try to drop the dependency to the second mod, but MIXER will remain required.


[streamelements.com][patreon.com][discord.gg]
12 Comments
jamie_van 19 Jun @ 6:11pm 
Still Working?
Chop, you alive bro?
ChopChop  [author] 24 Feb @ 10:46am 
Updated*
ChopChop  [author] 24 Feb @ 10:45am 
Mod now should work also in IE as Mixu updayed MIXER and unlocked the slots. All salute mighty Mixu o7

@Kaharayana Should work for you now :steamthumbsup:
Kahrayana 20 Feb @ 3:43am 
@ChopChop Oh yes sorry, i did not read IEE but IE, thx :)
Player 19 Feb @ 3:43pm 
Thanks for the link! They work great!
ChopChop  [author] 18 Feb @ 7:17am 
you need to play IEE
Kahrayana 18 Feb @ 6:48am 
Hello, seems a nice mod but i only have 1 slot available for the oak of Ages, any idea what I did wrong ? ( I have MIXER & Additional Buildings: Bastions, Forts & Gates mods on)
ChopChop  [author] 14 Feb @ 2:41am 
thanks, no, theres already mods that do that, check 👁's workshop https://steamhost.cn/steamcommunity_com/id/EvilEyeClown/myworkshopfiles/?appid=1142710
Player 13 Feb @ 1:42pm 
Thank you so much for all these! Makes the campaign and enemies much better!!

Could you do undercities, coves, and cults too please?
ChopChop  [author] 9 Feb @ 10:34am 
Thanks guys :WH3_clasp: