Escape Simulator

Escape Simulator

175 ratings
A Hint Of A Detailed Adventure
   
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Type: Room
Number of players: Singleplayer
Play time: 30 minutes
Difficulty: Hard
Language: English
Themes: Adventure
File Size
Posted
Updated
81.738 MB
7 Feb @ 5:06pm
12 Feb @ 7:36pm
16 Change Notes ( view )

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A Hint Of A Detailed Adventure

In 1 collection by Clever Von Flute
Challenges From The Best (Build A Room)
3 items
Description
A Hint Of A Detailed Adventure

A great and well-hidden treasure lies within the Great Temple Of Hint. This temple is filled with hidden detailed puzzles, traps, and hints. Last Explorers must complete 4 Levels in order to get this treasure. Could you overcome the trials of a detailed adventure? Watch where you're stepping...

This room was built for the Build-a-Room: The Artifact Challenge. Please let me know if you have any comments or critisism!!

Walkthrough: https://www.youtube.com/watch?v=ETRX4rJJd-8
Popular Discussions View All (1)
0
7 Feb @ 5:14pm
Credits
Clever Von Flute
12 Comments
allison_SAF 21 Mar @ 2:11pm 
on the marble puzzle, half of the time the X and Z controls move the cube the exact same way, making it extremely frustrating to try to solve.
Belle 16 Mar @ 12:51pm 
A well thought-out escape room. Although something could be said for game performance (my computer lagged quite a bit as it was trying to render the next room; perhaps a suggestion at the beginning as to recommended video settings), the puzzles were gnarly, but not impossible. I enjoyed the marble maze box, as well as the cube game (although the advanced cube game made me want to pull out my hair). I'd have to say that my favorite part was the Minesweeper room, very nostalgic. All in all, clever puzzles and use of perspective. Thanks for the fun!
ekatedon 10 Mar @ 1:08pm 
other than that... the aesthetics of this room are way above average, imo. work on making more diegetic and sensible puzzles and you're a winner.
ekatedon 10 Mar @ 1:06pm 
the 2-2 container "hint" is absolutely wild. the first one is reasonable and can be worked out. the second line is complete garbage and incomprehensible. the third line is needlessly complicated by adding in random numbers like 7 and 3. i think it would be good if you consulted with someone with a better grasp on english to write these hints out.
Ravn 21 Feb @ 1:03pm 
Looks really pretty, and some really great ideas, but this was the only competition room I had to give up on as I just couldn't complete the second ball game. It felt like sometimes pushing a directional button sent it one way, sometimes it sent it the other way and I couldn't find any logic in the speed either. 12 squares felt like a LOT to get through. I also didn't understand the logic of the tower code at all, and the walkthrough didn't explain the logic nor give the answer :(
I really liked the idea of a minesweeper game, but it ended up feeling more like trial and error than any puzzle solving?
I really liked the XYZ ball puzzle box.
My PC had a much harder time running this map than any of the others I've played, for some reason.
Finally, it seemed like only one competition item was really utlized in a meaningful way - the UV light?
sdbpost 12 Feb @ 5:52pm 
Something broke in 4. I solved 4B first, and then the basic part of 4A, but when the advanced lid opened there was only the cube. No red or blue, and the arrow buttons didn't work.
Clever Von Flute  [author] 12 Feb @ 7:02am 
<Patch Note>

Adjustments on Level 4B Tower Code. Now it shows the ground floor gap on this tower code thing.
Omnomcake 11 Feb @ 11:25am 
I get that, but in the hint it shows a blank at the bottom and then '8=C' second from the bottom when that is the solution for the very bottom value, not the second from the bottom. I think the solution based on the clues is valid, just that the in game hints menu confuses it.
Clever Von Flute  [author] 11 Feb @ 8:38am 
G represents the ground floor you were on. So meaning you have to think like floor levels...
Omnomcake 10 Feb @ 12:32pm 
Nice room! Just a couple thoughts around the end:

Tower Puzzle doesn't make sense with the in game hints given - The hints tell you that the second value is 8 = C, but that's actually the first value in the puzzle. it's also pretty difficult to see the numbers on the wall higher up, even if you're looking for them.