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I removed that as well.
Coconut antibiotics is vanilla though, so that one is peculiar. I just uploaded a new version with the above two taken out. Can you try it again?
Added a mechanic where if you help him work through his trauma, he'll gain interest in Healing, Farming, and Physical along with gaining his healing speed bonus and losing his outdoor happiness penalty.
To do so, level up those three skills to their Indifferent max of 6 and at or after two years of game time has elapsed, the changes will apply.
Some changes are coming to him soon btw. Swapping Physical and Crafting as indifferent/normal skills since Crafting is more an of an indoor activity, and Physical almost entirely outdoors. That will make more sense with his outdoor/indoor bonus/penalty.
Also working on getting the happiness buff on Healing working.
When/if injto4ka is able to update SAD_CommonLib to support it, I also plan on adding a function to speed up the pistol firing animation so he gets the full benefit of his 4x speed pistol attack bonus.