The Killing Antidote

The Killing Antidote

54 ratings
Airport Survival-Parking Lot(Potato PC Version)
   
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4.322 MB
8 Feb @ 10:17am
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Airport Survival-Parking Lot(Potato PC Version)

Description
This is the first attempt to make a version for low end PC.

Removed all dynamic shadow from floodlight.

On a RTX 4060, 2k resolution with DLSS Off, the FPS improved from around 70-80 to 100-120.

Let me know how much FPS you gained and your corresponding PC specs.
14 Comments
Mariusz Felner 2 Aug @ 10:51am 
Dead map
SPREAD THE SALT! 29 Apr @ 3:39am 
Need massive improvement balance-wise, not balanced for Extreme Difficulty at all:
- Random Weeper spawns (can be in pairs) makes item/ ammo run and kiting insanely risky, you can face a horde and Weeper at the same time. Smashers can alleviate this, but you won't have enough to last the entire 12 waves on Extreme Difficulty. Either put less Weepers per wave, or remove Weeper spawn completely. With 3 Weepers per wave, even facing two can be a death sentence if you are unable to kite enough, and if they stun lock you with their screams. Also makes it tedious to search for them when all the regular zombies are dead.
- Knife spawn is needed, due to how many grabbers here. Spanner spawn is utterly useless.
- Pistol ammo drop (even from Weepers lol) is a big middle finger to the player, since there's so many ammo boxes. Maybe drop other items (grenades, kits, pills, mines etc)

Its managable on Hardcore and below, but above points still apply.
alexpicardel81 17 Apr @ 5:33pm 
Shitty Map Bug Loss of FPS Cencesse. All zombies appear behind your back at over 20. Honestly, everything needs to be reviewed:steamthumbsdown:
Inertia  [author] 10 Feb @ 11:27pm 
@. you can try to enable the FSR and it should be able to improve fps
FashionIsTheTrueEndGame 10 Feb @ 9:56pm 
I am getting around 20-35fps with a 7900XTX on max without FSR enabled.
Also using a mod: Enhanced Antidote Visuals (this decreased my GPU usage and increased FPS in story mode so...)

Overall my GPU struggled except when looking in certain directions of the map.
I couldn't really play the map very well, cuz of the micro stutter rate hovering around 30-50%

The map looks great though.
]\/[∆H$1N 9 Feb @ 10:53am 
the map is somewhat playable but still laggy because of the usage of Foliage Assets on the background and open areas. but 2 weepers or more at once can Stun lock your characters with their screams and the hordes can pack you up with their combos. Weapons are also hard to find. Map isnt easy nor balanced. but it can be improved in terms of balancing in graphics and gameplay. 7 outta 10 B+ Grade.
Geebsterman 9 Feb @ 10:48am 
I really enjoyed this one. The zombies don't directly spawn behind you. They spawn behind something, out of sight.
永恒丿誓言 9 Feb @ 5:01am 
匕首在哪里?
eternalrain89 8 Feb @ 9:43pm 
my fps has improved but overall still a bit laggy. i use rtx 3050 with best settings. dlss auto. i hope you can refine it further. this map is good.
fabe705 8 Feb @ 7:55pm 
RTX 2060, QHD, DLSS On
best quality (all options) : 46~50 fps, 39 fps (lowest)
high quality(shadow), best quality(others) : 60~70 fps, 56 fps (lowest)

Thanks for your effort.