Heroes of Hammerwatch II

Heroes of Hammerwatch II

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Remove Revive Max HP Cost
   
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Type: Gameplay
Tags: Addon
File Size
Posted
Updated
1.525 KB
10 Feb @ 10:33am
24 Mar @ 11:33am
3 Change Notes ( view )

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Remove Revive Max HP Cost

Description
Removes the max HP lockoff when reviving others in multiplayer.

Simple mod, changes the HP lockout from 15% of current max HP to 0%, effectively removing it. Still costs 40% of your current health to revive someone.

To enable the mod, click Save Profiles in the main menu and create a clone of your main save (or start fresh if you want), then click the gear icon on the new save to enable mods. Click the mod in the list that pops up and you should be good to go.
23 Comments
Ascyst  [author] 24 Mar @ 12:25pm 
Alright, tested (thanks Tila), everything seems to be working.
Ascyst  [author] 24 Mar @ 11:44am 
Tested online (solo) after update, no crash, no error, but can't test the actual revive function to confirm functionality. If anyone is able to confirm whether or not it works, please let me know. Have to wait for a buddy to get online to test

If it does not work, please let me know where in your gameplay it crashes/errors (does it crash on main menu? does it crash when trying to revive? does it crash on death? etc etc etc)
Ascyst  [author] 24 Mar @ 11:34am 
Have only worked with C# so haven't had to deal with this before, but I'm thinking there's a chance the compiler doesn't like floats without a decimal value? Update submitted to change from 1f to 1.0f
Ascyst  [author] 24 Mar @ 11:21am 
Will take a look at this today, no idea why this would throw errors as it's just changing a float from 0.85 to 1
Nikana Drakgoon 24 Mar @ 6:56am 
Mod Breaks Game
Daemeous 24 Mar @ 4:24am 
[WRN] [11:16:35] ERR : scripts/data/Player.as (ln 77, col 34)
[WRN] [11:16:35] SE : Unexpected token '<identifier>'
[WRN] [11:16:35] ERR : scripts/Networking/PlayerHandler.as (ln 658, col 56)
[WRN] [11:16:35] SE : No matching symbol 'Tweak::ReviveHPLockoff'
[WRN] [11:16:35] ERR : scripts/Behaviors/Actors/Player/PlayerCorpse.as (ln 135, col 60)
[WRN] [11:16:35] SE : No matching symbol 'Tweak::ReviverHPLockoff'
[ERR] [11:16:37] Please correct the errors in the script and try again.
Ascyst  [author] 24 Mar @ 1:31am 
Updated, should work now but unable to actually test right now. Menu loads fine with it installed
Muffinslop 23 Mar @ 9:01pm 
you'll have to update the overwritten file with the changes it seems
EternalSilver 23 Mar @ 8:01pm 
Mod currently doesn't work. breaks the main menu & you can't do anything.
Muffinslop 23 Mar @ 5:39pm 
modding support is here!