Darkest Dungeon® II

Darkest Dungeon® II

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Phillip's Highwayman Rework
   
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General: Overhaul
Class Mods: Tweak
File Size
Posted
Updated
230.256 KB
12 Feb @ 3:01am
2 Mar @ 7:29pm
87 Change Notes ( view )

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Phillip's Highwayman Rework

In 1 collection by Phillip
Phillip's Character Reworks
4 items
Description
Balanced For the Base Game!

A New way to play Highwayman!

Comment if there is a bug, or if you have any suggestions.

The Goal of this mod is to make the majority of the skills usable on every path, so that you don't just click the 5 skills that changed on each path but carefully consider and swap skills depending on what you expect for each battle.

The list of Full Changes are in the discussions section below, due to a lack of space here.

There are 3 changes to Wanderer, 5 changes to Rogue, 7 changes to Sharpshot, and 3 changes to Yellowhand.

I am pretty much done with this mod for now, but if you want any changes feel free to comment and I will try to implement them.

Thanks to Hess, ItsCrisDiaz (Cristian), Gniko, and Tiftid on the DD Discord for coding help, and THE COLLECTOR for creating his highwayman buff mod, which inspired me to create this.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3304583812&searchtext=highwayman
Popular Discussions View All (2)
3
24 Apr @ 4:48pm
Report any Bugs here!
Phillip
0
22 Feb @ 5:28pm
List of Full Changes!
Phillip
9 Comments
SP-Calamitas 12 Mar @ 11:11pm 
thank you. amazing changes btw, love the crusdaer one too!
Phillip  [author] 12 Mar @ 1:24pm 
@SP-Calamitas Unsubscribe and Resubscribe to this mod, that had been changed a while ago, I forgot to change the description on the full changes list now fixed :steamthumbsup:
SP-Calamitas 12 Mar @ 8:13am 
can you please change wanderer duelist advance back to forward 1? it forward 2 breaks a lot of synergies espcially with heroes that want to be at exactly rank 1 (hellion, leper, etc)
Phillip  [author] 2 Mar @ 11:00pm 
@Sunshower Thank you for your appreciation! :Roland:
Sunshower 1 Mar @ 3:24pm 
solid ideas and seems balanced I will try soon
Phillip  [author] 14 Feb @ 7:10am 
@猛汉の旋风阿卡飞踢 Do you have any mods that may interfere with riposte, block or highwayman? It works for me.
猛汉の旋风阿卡飞踢 13 Feb @ 7:15pm 
Class Mechanic:
Self: On Riposte, Block (33%)
not work,i don‘t know why
Phillip  [author] 12 Feb @ 10:40am 
@【BOT】天童 爱丽丝 : Thank you for the feedback, I have made changes!
【BOT】天童 爱丽丝 12 Feb @ 4:51am 
Take Aim +: Cooldown reduced to 1 turn.
Self: Crit Token x2, Strength Token
Overpowered Take Aim,it is dangerous to give crit and strength at same time.