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So after going through an elevator, new enemies load, and the UI must search for them and move to their positon :D
@Excalibird
Also, if this folder already exists in your config, delete it and try running the game again to regenerate the default config.
Little visual trick there, the UI doesn't actually scale, it remains in size, just as other UI elements, but the map looks smaller ^^
I need to find a way so that its relative size stays the same as the grid.
Although it isnt a priority for me at the moment, the source code for it is open, and Ill be glad to add any contribution to it!