Scrap Mechanic

Scrap Mechanic

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Simi-Truck
   
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12 Feb @ 7:54pm
12 Feb @ 11:44pm
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Simi-Truck

Description
Simi-Truck based of Optimus Prime"s big rig vehicle mode. This and all linked trailers were built entirely in survival in Fants custom gamemode mod.
Notes on acquiring special vanilla parts at the end of description.
Also I would suggest lowering the physics quality to "simple 8" while hitched as there a good amount of slow down when hitched.

Compatible trailers will be linked here when I finish them.
Crate Trailer- https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3426767937
Box Trailer- https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3427552396
Trailer Base- https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=3426878234

Complete with:
-Hood that opens for access to engine and most logic parts. Buttons located by driver seat (main one on hotbar slot 1) and under either front wheel well.
-Functioning car lights-left/right blinkers triggered with a/d and reverse/break lights combo (combined due to logic block limits) triggered by s. Also controls corresponding lights on my compatible trailers via Fants wireless logic.
-Sleeping cabin equipped with respawn bed, personal storage (fridge and under bed chest), and travel beacon.
-Door switch (grey block in door) is usable from either side. Cabin light switch located next to microwave.
-2 fuel tanks under front cabin (can see fill bars through glass located under either front door) with a teleport based refuel device (courtesy of Fants item telepoters). Just paint the base side sender in vanilla bright (not light) red for easy refueling. For emergency tank access: remove glass in front of fill bar. Passenger tank will auto shunt fuel to the driver (main) tank via logic connection.
-2 extra durable exterior chest and 2 extra small (holds 2 rods each) resource collectors, for the occasional roadkill Haybot arm.
-A "fifth wheel" trailer hitch (basically a gimble mount with limited degrees of movement) with a weld block (from the weld block mod) for easy(ish) hitching. Switch in on driver hotbar slot 2 and must remain on to stay hitched to trailer. (Off disconnects trailer)

Other extra features include:
-Engine fan and exhaust stacks turn on when in driver seat.
-Speedometer readout (left of steering wheel) and fuel amount for main fuel tank readout (right of steering wheel) for use in first person.
-No passenger seat in main cabin to prevent injury/getting stuck upon exit (you appear were the seat would have been)
-Main cabin doors auto close when seated and open when getting up to prevent you from getting stuck or locked out of the truck.
-Headlights come on at night and turn of during the day. (On from 20:00 to 6:00 in ingame time)


Notes on special parts and building in survival:
For special vanilla parts:
While Fants gamemode mod lets you craft *some* usually unlootable or uncraftable vanilla blocks (the long and short big red pipes used for my truck/trailer axles, the trapezoid part in the engine compartment, and the long light in the sleep cabin), most are unavailable as they can only be found in the warehouse. Fortunately Fants mod gives you the ability to loot them via comands.
Forewarning 1: Using these commands makes ALL warehouses lootable (decrypted) whether they are cleared or not until a world reload (or reencrypted via another command). I recommend reencrypting before raiding a new warehouse for level progression if you decrypted them in that same session.
Forewarning 2: While the command makes the interior and entrance gate arms (which the Wedge update made unlootable for some reason) lootable; it also makes the elevator, its call buttons, and the card reader lootable.
DO NOT remove any of those parts if you ever want to enter/exit the warehouse or other floors again.
That being said, onto the commands:
/cheat will enable cheat commands.
/decrypt will make the warehouses lootable
/cheat again to disable cheats (/decrypt will remain in effect until world reload)
Replacing /decrypt with /encrypt will make the warehouses unlootable again without a reload.

Survival building tips:
Remember in survival that for parts that have upgrade levels (pistons, controllers, ect) you need to have the same level as the one in the blueprint for it to actually let you build it.
Fants custom gamemode mod doubles the character inventory slots which helps with building large creations like this in survival, but most parts (especially the vast majority of warehouse parts) only stack to 1. So I recommend increasing the stack size for blocks and parts if you know how to. If people want I can make a discussion post on how to do that and give my current stack size config for people who just want to copy/paste.
The other option is to increase the character inventory slot count even more (add stack size change on top of that for more space). I personaly don't know were to find that config in Fants mod files. if someone does know were that is I'll be happy to add that here.