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I'm really sorry you wasted time because of the slot object placement silhouette not appearing underwater. Unfortunately, I don't think I can fix that as it's just something that happens due to the underwater logic. I figured, since by that point in the game the players already know that they must put the ore on that spot, that they would try to do it even though the silhouette is not visible. But I know I can't count on that every time, so I understand it must have been frustrating. I've put a disclaimer about this in the room description, and I will also put one in-game as soon as the competition ends and I'm allowed to introduce changes. I'll see about making the sharks more distinctive too.
Thank you so much for your help and again I apologize for the inconveniences!
Mostly in the ocean world, I couldn't see visually the snapping point of the ore due to the contrast of the snapping point and the environment thus I assumed something need to be done before inputting it. But I was wrong when I just tried to do input it anyway after searching for about 15 mins for that 'something needed before inputting the ore (which doesn't exist btw).
Another thing would be the shark images except for hammerhead shark are kinda similar and I questioned myself there for about 10 mins on why the options I pick for both sharks wouldnt work since I was sure it was correct. So maybe adding a bit more distinctive point on one of the shark images would be great :D