Rift of the NecroDancer

Rift of the NecroDancer

35 ratings
The Rain Formerly Known as Purple | Risk of Rain 2
   
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Difficulty: Hard
Tags: RhythmRift
File Size
Posted
Updated
11.233 MB
17 Feb @ 9:46pm
18 Feb @ 6:00pm
5 Change Notes ( view )

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The Rain Formerly Known as Purple | Risk of Rain 2

Description
...and his music was electric.

Music by Chris Christodoulou
8 Comments
Joy Hope 19 May @ 1:28pm 
Long song that has difficult chart with a lot of enemies overlapping not really a big fan of charts like that but recommend giving it a try
Charley McToasty 9 Mar @ 6:21pm 
You're asking for a pretty big commitment
understandably it gets harder when the music goes hard but failing after 3 min just to complete half the track is tough
I'll probably only complete it once

great work still
Dr. No 4 Mar @ 6:43pm 
Based Risk of Rain 2 fan.

Chart has some parts with too much going on and some parts with too little going on, but it 's solid otherwise.
Indigo 27 Feb @ 11:59am 
Ough, fun to play but incredibly difficult to read. (For context, I got B on Hard.) Difficulty spikes in so late was an evil choice, and those red/blue armadillo stacks weren't super fun the first one or two times. Love the thumbnail with Egocentrism and the Ukulele, though. :bustlingfungus: :necroheart:
Jam 23 Feb @ 11:33am 
Did you draw the thumbnail art?
FungalFury 22 Feb @ 9:07pm 
This charting is amazing but doing difficulty spikes 6 minutes in is just sadistic :hatty:

Also I was able to do the overlapping armadillos on my first try but not I can't for the life of me, what is it, quadruple time?
Delpcon  [author] 18 Feb @ 6:08pm 
@Kangaroodoo
Thanks for the feedback! I've made the following changes based on your feedback:
- Monster placement at the end so the song doesn't end too soon
- Some patterns fixed (Blademasters won't groan weird anymore)
Kangaroodoo 18 Feb @ 2:05am 
Nice one, if you're willing to learn the hard parts (I just played casually on practice).
The song is quite long, so it's nice that there are plenty of slow-paced parts and sight-readable sections. Most guitar riffs felt nicely translated and satisfying to hit. Some sections were a bit too hard to figure out, especially when enemies start to overlap too much (and the red harpies between red bats and zombies was evil lol).
2 small notes were that the audio from the 2x 3 Blademasters around beat 790 glitch out, and that the song ended a little bit too soon (I don't know if the file/game is simply not longer, or that a lack of enemies on the track caused it to stop).