RimWorld

RimWorld

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Proper Polearms
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Mod, 1.5
File Size
Posted
Updated
833.466 KB
19 Feb @ 1:00pm
27 May @ 9:16am
13 Change Notes ( view )

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Proper Polearms

In 1 collection by turkler
The Generic Ammo Experience
12 items
Description
[discord.gg]

This is a simple mod that gives some extra range to long polearm-style weapons like halberds, spears, etc. This allows you to do stuff like form actual phalanx formations, with a backline of spearmen striking from behind your shielded units.



Yes, that was a thing many armies did in real life. Phalangites, which made the core of the Macedonian phalanx, had pikes that could reach multiple meters in length. This allowed them to strike over multiple ranks of soldiers. With regular spears and such, the ones we have in Rimworld, you could still reliably thrust over a rank of shieldsmen.

I also tweaked the descriptions of the patched weapons to mention their new long reach.

A list of mods patched by Proper Polearms

- Vanilla Weapons Expanded

- Vanilla Factions Expanded - Medieval 2

- Mono Weapons Pack
- Plasma Weapons Pack
- Tox Weapons Pack
- Zeus Weapons Pack

- Combat Extended
- Combat Extended Melee
- Combat Extended Armory

- Weapons+

- Medieval Overhaul

- Arms Galore - (Tasty) Medieval

- Tastier Armory - Pike and Shot
- Tastier Armory - Steppe Warriors

- Tasty Armory - Core
- Tasty Armory - Fire and Steel
- Tasty Armory - Steppe Warriors

- ↁ Elves (Continued)

- Medieval Madness: Tools of the Trade

Q&A
Can this mod be safely added to an ongoing save?
Yes!

Can AI fighters use this extra range?
Yes! They can use spears from a distance, just like how the player can.

Does this mod work with Combat Extended?
Yes! Make sure you load this mod *after* Combat Extended.

Does this mod *require* Combat Extended?
Nope! It works perfectly fine with vanilla combat, or with mods like Yayo's Combat as well.
144 Comments
turkler  [author] 11 Jul @ 10:50pm 
I will update tomorrow idk
Geneva 11 Jul @ 10:37pm 
lesgooooo
turkler  [author] 11 Jul @ 3:14pm 
ok
pee ness 11 Jul @ 3:09pm 
update to 1.6 chud
Mycoscopic 25 Jun @ 10:04am 
lol...what's up with the PackageID being lovelydoveymating.withmysuccubuswife? It made it so hard to find when I needed to restore my modlist from scratch with RimSort, since it isn't in the RimSort database
turkler  [author] 27 May @ 3:27pm 
@Axon no
Axon 27 May @ 3:27pm 
Yeah i checked after commenting that. I wasnt aware of what the other mod was about i thougth it was just some tweaks for generic ammo and not the ammount of content that i has, my bad. Any chance you can make that little change an addition to this mod?
turkler  [author] 27 May @ 3:24pm 
@Axon no
Axon 27 May @ 3:10pm 
ok cool can that mod be used without having to use generic ammo in CE? i use CE but with default ammo options, 1-handed spears as a feature feels out of place there lmao anyways i love your work man have a nice day
turkler  [author] 27 May @ 12:23pm 
@Axon that change is from my buffs and nerfs for the generic ammo experience mod