Barotrauma

Barotrauma

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Ozone Weapons Pack
   
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5.132 MB
19 Feb @ 1:55pm
20 Feb @ 2:26pm
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Ozone Weapons Pack

Description
Ozone Manufacturing has been hard at work in the past year to bring YOU - the people of Europa - a diverse and effective array of armaments straight from the minds of the moon's greatest whiteboard visionaries. Each weapon has been hand-crafted with the best materials and processes to put power BACK in the hands of the people!
Arm yourself, Europa!

Features the...
LONG RANGE ANTI-SHIP CANNON
- A large, heavy, expensive railgun capable of firing a diverse selection of shell types, from armor-piercing to nuclear!

TEMPEST RAM LAUNCHER
- A compact, magazine-fed unguided rocket launcher that packs a punch in exchange for expensive ammunition.

TRIDENT CLOSE-IN WEAPON SYSTEM
- A sizable rotary chain-fed machine gun which utilizes the same ammunition as the already common Chaingun, making it versatile without compromising on firepower.

More weapons are sure to come in the future! Each of these weapons can be subscribed to individually in case you want only one or a couple of these weapons! Workshop links:
33 Comments
Moon-Shadow 5 Jul @ 8:08am 
Red error message texts.

Yes that is strange some report to have some, I have not used the mod yet.

If it reports in red that sound files are missing, then you have to wait until the modder does something.

The only question is why does it supposedly work with some.
Moon-Shadow 5 Jul @ 8:03am 
Trident vs Chaingun

Is there a difference until the weapon starts firing. ?

Do both scatter equally when firing. ?

-

If the two things are also the same, then only that you have a different weapon optically.

At least I can't think of any other values that can be compared.
Cynte 5 Jul @ 12:30am 
Can anybody point out the differences between Trident and vanilla Chaingun? They use the same ammo, have the same fire rate, spin-up, accuracy, and I think even barrel length is close. I only noticed that Trident turns a bit faster while firing
Soft Head 16 Jun @ 7:34pm 
not sure if its me but i got alot red errors that the game was not finding sound files for this mod
Moon-Shadow 12 Jun @ 3:46pm 
If it says that, then why do some try to load normal railgun shells into the “LONG RANGE ANTI-SHIP CANNON”, because it only says that there are railgun shells, not others that only go for this, which is why some want to use the original loader.

I have not used the mod yet, only subscribed, but have not yet looked in the editor where the loaders are from, because of which some want to use the original railgun loader.

And it's not obvious when there are new turrets that they also use new ammo, because some just make turrets for original ammo, but most just make new ammo for turrets, so it's not clear that new turrets also use new ammo.

At least you don't need other mods for the mod, like some of the other turret and ammo mods.
snark  [author] 12 Jun @ 2:16pm 
@Moon-Shadow
it's stated that the Trident uses the same loader and ammo as the chaingun in the description already, and anybody building a sub will be searching the name of the weapon anyway
Moon-Shadow 23 Apr @ 12:06pm 
These things should be in the description of the mod.

Which turrets have their own loaders, and their own ammunition, and which fit together with original things.

Since many do not read comments, and therefore do not see if someone explains how it all works.
Günni 23 Apr @ 11:20am 
The tempest has an empty icon on the dockyard for some reason, and no description
snark  [author] 15 Apr @ 5:40pm 
@gromagan long range anti-ship cannon (lrasc) shells
@starkiller you can do that with the tempest since it uses chaingun ammo
@moon-shadow yeah it should be fairly obvious that the unique weapons use unique ammo and loaders, with the exception of the tempest which is stated as such
@booper02 that's because it uses the LRASC loader and LRASC shells. you can't use railgun shells in the LRASC
booper02 5 Apr @ 7:16am 
bug report: the LRASC doesnt seem to have a working loader, railgun loaders refuse to link with it