Barotrauma

Barotrauma

69 ratings
ICAI-300 'Europa's Driftwood'
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File Size
Posted
Updated
748.791 KB
21 Feb @ 6:52pm
27 Feb @ 5:23pm
3 Change Notes ( view )

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ICAI-300 'Europa's Driftwood'

In 1 collection by Indiana
Head Trauma Mod Pack
23 items
Description
Built from the scraps of an Anomalous Industries Battleship, infused with the parts of a few various abandoned ships, Indie Corporation worked to make the most out of their slow season budgets in order to craft this battleship that, when finished, was so poor that they agreed to name it "Europa's Driftwood."

Quick Statistics:

  • Attack Tier 3
  • 90x19 Meters
  • Horizontal Velocity - ~20 km/h
  • Descent Velocity - ~15 km/h
  • Ascent Velocity - ~17 km/h
  • Recommended crew - 4-16

Armaments:

  • 5 Coilguns Top facing
  • 1 Railgun Top facing
  • 2 Railguns Bottom facing
  • 2 Double Coilguns Bottom facing
  • 3 Weapon groups, remaining ammo displayed in control
  • All swappable in game

Features:

Moon Pool


Execution Chamber


Terminal


Drone


Box Naming


Nukes


And many more!

This submarine was made in collaboration with Professor Elijah.
20 Comments
Gwill 22 Apr @ 12:47am 
cant use or find the cabinets on the med fab and the normal fab
Indiana  [author] 27 Feb @ 5:29pm 
Fixed all of the below issues. The submarine still has a relatively high part count and is pretty large, so it may still lag on some systems unfortunately.
Indiana  [author] 27 Feb @ 1:47pm 
Thanks for the feedback, working on fixing all of them today
[CheesyNacho] 27 Feb @ 9:14am 
This is the first Submarine that has actually affected my game's performance, it literally cutted it in half from 61fps to 40-30fps. You call this a Poor sub made of scraps from other ships but jesus christ, it has more panels and touch screens than a bloody Star Wars ship!
Ximerous 26 Feb @ 5:33pm 
Some more insight after playing for another 4 hours on the sub with friends.
1) When attempting to change the 3x coilguns to chainguns, it completely broke the ship. All other guns ammo supply was also changed to coilgun, rendering them inoperable. It also caused severe rubber banding. This was a repeatable bug.
2) The helm area is awesome with it's view, however, any bumb of the ship and you fall from the upper to the lower level.
3) The ladder on the right side of them helm is a hot spot for AI to become stuck. The height of the ceiling on the 2nd level of the helm area is too low for the AI to get up most times.
Ximerous 26 Feb @ 12:26pm 
Been playing this ship with my friends for five or so hours with my friends. Some things I would like to mention.
1) Medical Fab is not powered
2) Medical Fab and Fabricator are not linked to cabinets
3) Lower Docking Port is very bugging when trying to climb the ladder back into the ship
Ximerous 25 Feb @ 9:37pm 
Never mind, I see now that it empties the ballast tanks.
Ximerous 25 Feb @ 9:34pm 
What does the ballast flora mode do?
Heisenberg 24 Feb @ 9:19am 
Walter approve
Indiana  [author] 23 Feb @ 3:43pm 
its a battleship gang :GDNormal: