Starbound

Starbound

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[oSB] Enhanced Storage Cumulative Patch
   
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22 Feb @ 2:18pm
27 Feb @ 3:46pm
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[oSB] Enhanced Storage Cumulative Patch

Description
REQUIRES OPEN STARBOUND TO FUNCTION!!!
https://github.com/OpenStarbound/OpenStarbound/releases/latest

Patch all normal storage containers to support Enhanced Storage, as well as increase their slots if you are not using the Lite patch.
The slots increase does not follow the original formula for simplicity, but you can always adjust it yourself at the station at the Outpost.

If you already have a patch for a mod, it will retain the number of slots it was changed to. However if you remove that patch without a full universe reset, it could potentially cause issues with already existing containers as the new slot count could be less than what the patch had set.
13 Comments
Cooper06 21 Jun @ 12:21pm 
Openbound continuing to be the best way to play Starbound I see, lol
☯ James ☪  [author] 25 Feb @ 11:15am 
Yes. If that patch does more than just give more slots and a script to support enhanced storage, you may need to keep it.
Dudeknightz 25 Feb @ 11:08am 
You should probably keep the SCS stations patch if you have it, because it also adds stuff that isn't included in this mod
Atrius 24 Feb @ 2:34pm 
Alright, thank you! Appreciate the response!
☯ James ☪  [author] 24 Feb @ 2:25pm 
You don't need to uninstall any patches, but if you do, make sure you either empty your containers for that mod and pick them up first (if you know what mod they came from), or do a full universe reset including your shipworld. Which means you'll lose everything that was on them but now this mod will work without any issues. Again it's completely fine that you keep those patches installed, they just aren't necessary anymore with this for containers that get added to whatever mod.
Atrius 24 Feb @ 2:20pm 
So as long as I don't uninstall any patches, it'll be fine? Don't mean to be redundant, this is just not something I want to mess up so I need to triple clarify
☯ James ☪  [author] 24 Feb @ 2:12pm 
If you already have a patch, it won't change anything for them. It will only change containers that weren't patched for enhanced storage. And yes it could potentially cause issues when you go to open a container that you used to have a patch for because the slot count will likely be different. Possibly you could break the container and place it back down? Though I haven't tested that.
Atrius 24 Feb @ 2:09pm 
If I already have a few mod patches installed and install this, will it break any preexisting containers? Would removing said patches after installing this break it like in the description? Thanks ^^
洛晨羽 23 Feb @ 2:18am 
ok,thx
☯ James ☪  [author] 23 Feb @ 2:18am 
@Hyperdino I changed the script to ignore containers that have any script at all. Let me know if this breaks some other mod and I will make more changes to fix it.