Darkest Dungeon® II

Darkest Dungeon® II

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Hellion Complete Rework (Highly Experimental)
   
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General: Overhaul
File Size
Posted
Updated
416.379 KB
24 Feb @ 9:03am
11 Mar @ 6:15pm
28 Change Notes ( view )

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Hellion Complete Rework (Highly Experimental)

Description
Disclaimer
My old hellion rework fully ported from Nexusmods with a ton of changes.

My goal was to create some highly different playstyles for Hellion and make all skills at least usable on every path.

This mod is highly experimental, I had very little time to playtest it unfortunately.

So feedback is very much highly appreciated!

Features
-Bypass: Same as Ignored, but does not remove one token. To simply put, can't be used to waste tokens.
-Reworked almost all the available skills
-Reworked trinkets
-Some experimental changes to tooltips (only hellion)

Known Bugs
-Because skillreplacements can only be added with a workaround, wanderer is only technically playable since all the extra fake skills overflow in wanderer so you can't see most skills. I can't do anything about it so far, so if you want to play wanderer you should add extra mastery points so you can upgrade skills, and when you do that the extra skills disappear.

-Replacement skills appear as mastered by default and can't hold alt to view their upgrades

-When you master a replacement skill it does not automatically lock so you can upgrade it again. To avoid this just exit the mastery menu and the skill will correct itself.
1 Comments
TheLastRampart 29 Jun @ 11:26pm 
I really like the gameplay changes to Hellion this mod offers. Bringing back DD1 breakthrough is also really fun. I love how it's actually a usable skill with this mod. The only bugs i'm seeing is that you have to pick which path you want at the start or else the mod breaks the game with text descriptions flying all over the place