RimWorld

RimWorld

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MP Can Sleep Fix
   
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Mod, 1.5, 1.6
File Size
Posted
Updated
115.062 KB
26 Feb @ 7:28pm
16 Jul @ 10:52pm
4 Change Notes ( view )

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MP Can Sleep Fix

Description
Fixes pawns sometimes not properly going to sleep when changing maps in async multiplayer.

Source Code[github.com]

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Implementation-wise this mod just checks if a pawn's canSleepTick is more than 1,000 ticks above the game's current tick (Find.TickManager.TicksGame), which can only happen (in vanilla at least) when a pawn has changed maps while playing in an async multiplayer environment. It's a quick-and-dirty fix, and doesn't account for any mods that may offset that value by more than 1,000 (I don't know of any, but you never know).