Command & Conquer 3: Kane's Wrath™

Command & Conquer 3: Kane's Wrath™

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Interwar - Black Hand 1: Embers
   
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27 Feb @ 2:59pm
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Interwar - Black Hand 1: Embers

Description
Mission 1: Embers

From the journal of Brother Marcion:
"Today is the dawn of a new era for the Black Hand. Anton Slavik has answered for his crimes and is now burning within the wreckage of his precious Montauk.
We were lucky to reach him before the Forgotten did... who knows what those vermin would have done to him. Slavik should be thanking us from hell that we spared him a terrible fate.

It is up to me to return the Black Hand to the shadows of Nod. Slavik gave us a public profile that we did not want nor need while claiming to be Kane's heir.
The Black Hand must keep a low profile at all times, lest we draw unwanted attention from GDI. Knowledge is power, and keeping knowledge away from GDI is how we will overpower them.

The fracturing of the Black Hand, even of Nod as a whole, has left us low in numbers of true believers.
Many of the Elite Cadre followed me but others have followed Slavik's favourite commander. It is a pity that the Slayer of CABAL follows the dead man's path.
They would have been of great use to me in the new Black Hand. Despite this, I must bring splintering Nod cells into the fold if we are to rebuild.

The first step is to ensure the loyalty of North African Nod cells, I will be meeting one of the commanders soon."


Objective: Convince the Nod cell leader to join your new Black Hand.

Hint: Keep Marcion's transport guarded at all times.
4 Comments
Darkrisk665 8 Mar @ 2:38am 
dude, not to be mean
but you need to fix the scripts on your custom missions.
FluffyJoey1993 2 Mar @ 3:16pm 
brother are you making custom missions i cant play right now but i will be as soon as i can ??? if this is what i think it is then thank you so so much to have any new content for this goat of a game is heaven sent, for that content to be new missions is even better... you sir are a legend thank you so much i hope you make more
RedDeadSmeg  [author] 27 Feb @ 11:59pm 
With regards to the missing scripts/text strings, KW's Worldbuilder doesn't have the ability to upload map.str files (where the text strings are read) and yet TW's Worldbuilder can upload map.str files. I'll try to talk to Hyper to see if it can be fixed.

The missing text may affect objectives, but for the most part, I think all objectives mentioned in the descriptions are accurate (I haven't played these missions properly since I made them years ago for release on Mod DB, apologies for not being more accurate)

Do you mean if videos are meant to play in the top right? If so, no.
Isaiah 27 Feb @ 9:13pm 
It says there "Missing Script:1" it also does this for 2 and 3, will this alter the mission at all? are there supposed to be people speaking at the top right?