Space Engineers

Space Engineers

103 ratings
Templar (from Star Conflict)
   
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Type: Blueprint
File Size
Posted
1.041 MB
18 Nov, 2014 @ 3:08pm
1 Change Note ( view )

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Templar (from Star Conflict)

Description
NOTE: This is outdated blueprint. The bad thing is - I can't update it in any way, because my HDD with all my data died and I don't have "original" blueprint, which I can publish and update this one. If I load this blueprint from workshop, change it and try to publish - it will appear as new workshop item.
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Finally I finished this ship. This is a replica of my favourite Star Conflict game ship - Templar (T2)! Star Conflict - action-MMO. Honestly, I already did Templar's recreation, but it out of date now and too big. This is BIG smallship (made of smallblocks for better detalization), fully functional and survival-ready (charged with ammo and uran).

Jericho fraction in SC prefers railguns, so it have six railguns, as original. Also, this ship armored with reloadable rocket launchers, one gatling turret at the bottom and main Jericho's frigates feature: remote guided torpedos (x8).

This ship have ejectable landing pads with fixation for combat - check cockpit's toolbar. Don't foget to unfix them before opening. Also it has ejectable too piston stairs leading straight to small cockpit.

Torpedos attached to some kind of "batteries", which can be pulled down before launching (check toolbar). Before launch, switch warheads (check group "warheads"), switch on torpedos systems (check toolbar), unlock landing gear and connectors separately (unfortunately, game not allow to unite them in one group and switch both locks) and after this, choose "Remote guided missile" as ship and find "CONTROL" group. Don't forget to turn on ship's antennas. Now you can fly your torpedo right in the enemy's ship :]

Known issues: new bug founded, I place inside navigation beacon with "SOS" in caption, useless feature for sending SOS signal on server. By default its off, but new bug switch it on after every load or pasting ship from blueprint. So, after pasting it in your game you will see working antenna with name of the ship AND this SOS beacon.

Many thanks for UncleSte for Armor Ramps mod, this is thing, that must be added to original game! And thanks to all mod creators, you do the good job! :D
List of all used mods is last.

Bonus screen: my FPS and simulation speed with this single ship in my world.

WORLD VERSION FOR MODS AUTO-LOAD

Used mods:
Blast Door Sections
Landing Gear Small
Thrust Engines
Industrial Thruster (Sage)
not7CD's - Torpedo Hull Set 0.3
Auxiliary Connector Pack
Armor Ramps [By UncleSte]
Carbon Mod
Azimuth Industries Mega Mod Pack
S Small RailGun
Small Ship Mega Mod Pack
Wing Parts
43 Comments
Rohen 4 Oct, 2024 @ 3:37pm 
Thank you very much. Templar and Inquisitor was my favorite ships when I played SC (at least when it was a game, not a s*it show), so I always wished to recreate them in SE, but never had time to do so, since other ships took priority.
SILVER 19 Apr, 2024 @ 10:16pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3227264036
This took a-lot of work to bring it back.
Load the mod order as I have it other than the skybox hud display and icon colors if you want to use this in your own world.
Framework is made of modded blocks.
J4R 25 Dec, 2016 @ 12:09am 
I currently have this ship and am grinding towards beefier snipers. Although she is vulnerable, the Templar shines when firing out of cover and putting enemy forces under pressure from the other side of the map...It is just gorgeous...
I am so happy to see someone recreated it in SE!
Alizarin 4 Mar, 2015 @ 6:04pm 
But that one is toooo ooogly
BlackRedDead 4 Mar, 2015 @ 4:10pm 
lynx ;-) - theres still a model of it for se ;-)
LeonserGT  [author] 4 Mar, 2015 @ 3:41pm 
How it called in game?
Alizarin 4 Mar, 2015 @ 2:30pm 
Can you make the first ship you get in the federation pls??? It's awsome!!!
LeonserGT  [author] 23 Feb, 2015 @ 1:50am 
Thx, fixed ;)
BlackRedDead 22 Feb, 2015 @ 11:27pm 
[url=*adress*]*name*[/url] - you can name the links ;-)
Levieuxmineurfoux 16 Dec, 2014 @ 1:05am 
ok