Left 4 Dead 2

Left 4 Dead 2

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Special Infected Health Changes By Difficulty [ +30% ]
   
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9.647 KB
3 Mar @ 3:41pm
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Special Infected Health Changes By Difficulty [ +30% ]

In 1 collection by Lightymoon
Infected Collection
120 items
Description
Special Infected Health Increases By Difficulty

I never saw a mod that changes the SI health depending on the difficulties so i made one!

This mod dynamically increases the SI Health by stacking a 30% boost over their default health values with each difficulty tier.


WARNING:
  • It works on singleplayer and hosted local servers only!


Features:
  • Changes the special infected health by difficulty
  • Even when u change difficulty mid game, the SI health changes to the given values
  • It's a Vscript
  • I made it


Special Infected Health Changes

SI
Default HP
Easy (+30%)
Normal (+60%)
Advanced (+90%)
Expert (+120%)
Boomer
50
65
80
95
110
Hunter
250
325
400
475
550
Smoker
250
325
400
475
550
Jockey
325
422
520
617
715
Spitter
100
130
160
190
220
Charger
600
780
960
1140
1320
Witch
1000
1300
1600
1900
2200
Tank
3000~8000
3900
5200
7800
10200


Guide for editing values:
How to Edit, Repack, and Publish VPK Addons for Left 4 Dead 2


Stupid tags:
Change SI HP by Difficulty scaling SI health based on difficulty stronger special infected on higher difficulty increased SI health in harder modes tougher special infected at high difficulty levels higher HP for special infected in expert difficulty


Also checkout:
Improved Infecteds AI
My Gamplay Collection
My Infected Collection
My Adjustable Mods Collection


Credits:
Lightymoon
2 Comments
SwiftKiL2K 8 Mar @ 11:58am 
ima be testin these on 8 player coop lobbies
Lightymoon  [author] 3 Mar @ 4:43pm 
If you're facing a problem or the addon doesn't work tell me here. :steamthumbsup: