Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I tried to tinker something like this a year or so ago, but stopped cause it didn't work in a way I was happy with. I thought maybe you had found a way that I would have never be able to come up with but if I remember correctly, I already walked down the syndrome path and ended up with slimy little mushroom men... Maybe I just have to wait until the game itself supports regeneration without syndromes.
It can't be internally, then, so I would end up covering them in this stuff which probably would apply the syndrome to people touching it, right?
If I remember correctly, the last time a tried something like this I ended up having the entire map "infected" by self-healing :D