Space Engineers

Space Engineers

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HM-9500 Leviathan [ D ] Mobile Mining Platform ( No Mods ) ( DLC Req )
   
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File Size
Posted
Updated
7.521 MB
4 Mar @ 12:56pm
29 Apr @ 11:52am
2 Change Notes ( view )
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HM-9500 Leviathan [ D ] Mobile Mining Platform ( No Mods ) ( DLC Req )

Description
Back And Better Then Ever.

((((( Due To The Latest Update, Unsafe Torque, And Share Inertia Tensor Must Be Enabled In The World Settings For This To Work Safely )))))

The Leviathan [ D ] Is a Massively Overhauled Variant Of The Original HM-9500. This Leviathan Model Is designed to Be A Automated End-Game Mining Machine. Like The Original, The Leviathan [ D ] When Activated, Will Begin Mining In A 180 Degree Sweep, Then The Drill Will Go Deeper Into The Ground, And Sweep Back. Once At Max Drilling Depth, The Rig Will Pack Up And Prep Itself To Be Moved To A New Location.The [ D ] Version Is Much More Stable, Requires Way Less Set-Up, Has Better Automation, Is More Mobile, Works On All Vanilla Planets, Broadcasts Status Updates, Has Better Refining Capabilities And More.

Pcu = 34094
Blocks = 5936

Survival?
======================
Functional-------Yes
Buildable-------- More Advanced Builders Should Be Able To Manage, But There Are A Number Of Pistons To Connect To Each Other. A Sub-grid Projector Mod May Come In Handy

Storage
======================
4 Large Cargo Containers
1 Small Cargo Containers
4 Large H2 Tanks
1 O2 Tank

Production
======================
6 Prototech Refineries
16 Basic Refineries
2 Industrial Assemblers
2 Basic Assemblers
10 O2/H2 Generators
1 Survival Kit

Power
======================
4 ProtoTech Batteries
8 Large H2 Engines

Weapons
======================
7 Interior Turrets

Other Features
======================
Broadcast Relays That Give Status Updates Withing Antenna Range
Top-Side Landing Pad With Connector
Automated Cargo Balancing
Waste Ore/Stone Ejection
Bottom-Side Connector For Ground Vehicles
On Board Store

Notes
========================
* Scripts are used and needed for proper operations
* There Is A Basic Operations Guide In The Bridge - PLEASE READ IT!!!.
* The Rig Will Send Out Broadcast Alerts For Things Like : Operational Status, Fuel Low, Cargo Levels, Damage, Power Problems.
* I've Made This Build As Stable And User Friendly As I Can, But You Can Never Truly Be Rid Of
Clang, So I Cant Guarantee Flawless Operation.
* DONT CHANGE ANY SETTING WITH THE PISTONS OR TIMERS, THINGS WILL GO BOOM.



15 Comments
7nightfire 1 Jul @ 9:43pm 
i bought all the dlc just to use this, and even tho i have all the listed dlc it falls apart, and also a good bit of other required dlc is not listed
War Wolf  [author] 29 Apr @ 12:10pm 
Ok....fixed the issue....thank you for letting me know about it.
the bp is corrected, but for an already pasted in one this is how to fix it.

1) find the timer ( Timer block 3 [ End Seq ] ) and increase its trigger time to 1:40
2) in the same timer, add the ( Lock ) command for the ( Movement lock ) group.
3) again, in same timer, add the ( Toggle On ) command for the timer (Timer Drill Seq Start 1 )

The main issue is the rig shuts off the starting timer so it cant be reactivated mid process, but I missed adding it being turned back on in the timer that packs up the rig.
make the changes above and make sure the ( movement lock ) mags are locked, the rotor called (tower rotor) is locked and the timer (Timer Drill Seq Start 1 ) is ON, then try starting the rig again.
A Very Cute Snek 28 Apr @ 11:10am 
To reproduce:

Set up the miner as normal (consider enabling autolock on the gridlock struts, as they don't lock on their own for some reason)
Let it run through a normal mining job
Pack up shop and head elsewhere
Try and run another mining job
Nothing happens after the gridlock struts come down
War Wolf  [author] 28 Apr @ 11:00am 
hmm...ok i'll take a look and see if i can replicate the issue....i'll update in a day or two if a fix is needed.
A Very Cute Snek 27 Apr @ 11:19am 
Ah. Now it is mining off-center from where it should.
A Very Cute Snek 27 Apr @ 10:47am 
You also have to manually trigger sq 2
A Very Cute Snek 27 Apr @ 10:45am 
Ah. The start sequence 1 timer block shuts itself off after the first mining job, and will not turn itself back on. If you turn it back on and manually trigger it (or just turn it back on after the job is finished), the system appears to continue as normal.
A Very Cute Snek 27 Apr @ 10:42am 
Hey, I'm noticing that if I try to start another mining job after one ends, the system seems to get locked up. The grid lock pistons will deploy, but the drill head refuses to move afterwards
Aeron Cloud 10 Mar @ 5:26pm 
Im so happy to see this rig pop up on popular items, I love the Leviathan and the Titan, I operate them both in my survival world and all the work u did to the 9500 D is fantastic, I hard-rigged its storage to ur AV-tech hydro-plant on a frozen lake and this thing makes more ice than ill ever need. will forever support this rig
Dots 10 Mar @ 5:38am 
forgot to mention that prototech needs to be aquired before hand