Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
the bp is corrected, but for an already pasted in one this is how to fix it.
1) find the timer ( Timer block 3 [ End Seq ] ) and increase its trigger time to 1:40
2) in the same timer, add the ( Lock ) command for the ( Movement lock ) group.
3) again, in same timer, add the ( Toggle On ) command for the timer (Timer Drill Seq Start 1 )
The main issue is the rig shuts off the starting timer so it cant be reactivated mid process, but I missed adding it being turned back on in the timer that packs up the rig.
make the changes above and make sure the ( movement lock ) mags are locked, the rotor called (tower rotor) is locked and the timer (Timer Drill Seq Start 1 ) is ON, then try starting the rig again.
Set up the miner as normal (consider enabling autolock on the gridlock struts, as they don't lock on their own for some reason)
Let it run through a normal mining job
Pack up shop and head elsewhere
Try and run another mining job
Nothing happens after the gridlock struts come down