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So, compatibility is a matter that we can actually make ourselves IF I get it right!
Part of objects placed in the interior will not have available in the game physics cause be placed always as "Simple Object" so they will not react to the explosion of a grenade inside this interior. I do not understand - why it was impossible to add a checkbox "Simple Object" before filling the interior? How many objects will be placed as "Simple" and as not Simple is unknown. There is no way to influence this before placement.
Big Request to the author - make the any setting, so that the player can influence it, before placing.