Project Zomboid

Project Zomboid

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Skillbook overhaul
   
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5. bře. v 16.39
5. bře. v 18.42
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Skillbook overhaul

Popis
The exp-multiplier of skillbooks is not lost after reaching the respective vanilla-level-threshholds.
Meaning when you read book one of any skill you can gain the classic x3-multiplier but it pertains after reaching level 3 of that skill.
This mod does not rebalance the books in any way further beyond the mentioned multiplier persistence.

Should be possbile to add and remove mid-save without bigger issues.
Only modyfied file is /media/scripts/items/items_literature_skill.txt

Workshop ID: 3439189940
Mod ID: skillbooks_overhaul
Počet komentářů: 3
Darth Dakkers 16. čvn. v 13.06 
Hi, so I've found this error which seems to disable the ability to dismantle electronics when this mod is activated (Build 42, latest patch). I individually disabled all mods I use and this is the only when that caused the error when activated (with the error not present when deactivated)
oreg  [autor] 10. bře. v 14.33 
With the potential use in MP i would also feel obligated to make sure it is not fucking up anyones server or MP games. Given that i havent really worked with PJ..... i cant see me finding that time right now. Just wanted to change the bothering vanilla-mechanic due to the book scarcity in my solo b42 run and shared it afterwards.

But i invite you to try it yourself. I just changed some values in the vanilla file that i mentioned in the description. For SP you could just change the local file without uploading it as a mod. Easy to do even as beginner.
Greetings
Arkhalis 8. bře. v 20.36 
Would be cool if you also made this compatible with B41