Kenshi
52 ratings
Turret Guards Get Foods
   
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33.941 KB
5 Mar @ 6:36pm
5 Mar @ 9:43pm
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Turret Guards Get Foods

Description
Non-Skeleton turret guards now get foods from food storage properly.

-What this mod does
Any character assigned to a turret guard now gets food from the food storage according to their hunger rate (between 220 - 240).

Hunger rate is unchanged (100%).

-Issues
Gunners tend to 'hold their position' when they're engaged in combat. This might drag their hunger rate to below 200 or even lower depends on how long threats remain in the area.

Rarely gunners running to get food stops and goes back to turrets, but runs back again to the food storage. This happens when the gunner is too far away from the storage or when threats are within their range. They got the food at the end when I tested.

Not tested on non-player faction NPCs, but since they are normally hunger free unless they're set to be, it shouldn't be an issue.

-Compatibility
May conflict with other 'turret guard hunger rate to 0' mods or at least wouldn't work properly since they are not starving.
5 Comments
LemmieSeeYaGrill 31 Mar @ 10:39pm 
if i have a mod going that lowers hunger rate, will these conflict? I will give it a try anyways, going to put this in the order before the hunger rate to see how it goes.
Cyclop 9 Mar @ 4:28pm 
Very nice, however all my turret guards are skeleboys :dos2skull:
T  [author] 8 Mar @ 5:15pm 
@crunk aint dead
Thanks! I'm glad it worked out. It's not perfect but at least makes the game a bit more 'realistic' when macro managing the base.
crunk aint dead 6 Mar @ 10:39am 
Works like a charm <3
crunk aint dead 6 Mar @ 9:40am 
Creative fix, gonna try this out