Smack Studio

Smack Studio

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Mario
   
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File Size
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14.494 MB
7 Mar @ 4:50pm
7 Mar @ 10:16pm
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Mario

In 2 collections by RockEmblem
Rockin' Roster
81 items
Smash Conversions
26 items
Description
The world-famous plumber, Mario, has joined Smack Studio! He plays as a combination of his Ultimate and PM incarnations, giving him the best of both worlds to take on the new challenges this new tournament provides.
Based on SGV's Mario with a wide array of balance and frame data changes, aiming to balance and making him more accurate to the Smash Bros games, as well as giving him more options to deal with the opponent.

Original character: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3124316474

NEUTRAL SPECIAL: FIREBALL
Shoots a fireball from his hand as a projectile. Bounces after hitting a surface. If used in the air, the fireball will be shot down at a diagonal downwards angle with a faster speed than the grounded version, making it good for harrassing from above.

SIDE SPECIAL: CAPE
Mario flicks his cape forward, reflecting projectiles, and giving him a slight vertical boost in the air, which can be used as a recovery. It's also practically a sword normal due to how large the cape is and how disjointed the hitbox is, so have fun with this large ass cape.

UP SPECIAL: SUPER JUMP
Mario does a jumping uppercut diagonally upward, being a multi-hit attack that causes coins to fly out as he hits opponents who come in his path. Considered Mario's main recovery move. Additionally, if this move is used while Mario is directly next to a wall, pressing jump will cancel the move into a pseudo wall jump, which does not cause him to become helpless after use.

DOWN SPECIAL: MARIO TORNADO
Mario spins rapidly with his fists outstretched, dealing multiple hits, then finishes with a full-body stretch to bash opponents at the end. By pressing the special move button rapidly, Mario ascends slightly; this can work as a recovery.

ULTRA: MARIO FINALE
Big fireball.

LAP compatible
Z_PMMario