Sid Meier's Civilization V

Sid Meier's Civilization V

Not enough ratings
More Missiles
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.933 KB
19 Nov, 2014 @ 11:59am
19 Nov, 2014 @ 12:05pm
2 Change Notes ( view )

Subscribe to download
More Missiles

Description
This is a Mod I decided to make so that Guided Missiles are more worthwhile.

Features:
Adds 3 more Guided Missiles to the game.
The first ( Original ) Guided Missile can be built in the Modern Era.
Adds more variety to what you can build in late game.

As always please post any feedback or questions you have down below.

You can view the rest of my mods Here

Direct Download Drop Box[www.dropbox.com]
13 Comments
Hereward 15 May @ 9:29pm 
Found typo errors in mk 2, 3 and 4.

<FlavorType>FLAVOR_DEFENSEL</FlavorType>

Should be

<FlavorType>FLAVOR_DEFENSE</FlavorType>
CodeInInk  [author] 24 Nov, 2023 @ 2:06pm 
You definitely shouldn't be able to build the missiles immediately. What DLC/mods are you using?
nielsgauer 21 Nov, 2023 @ 8:20am 
The mod works nice and i love it but its just that you can build the normal missiles immedeatly. Like from the beginning. I dont know if it is intendet to one-shot everything in the beginning but yeah just wanted to let ya know
CodeInInk  [author] 10 May, 2023 @ 4:35pm 
Okay let me know if you find anything, it'll be interesting to learn what's causing it. Sorry you're having difficulties using the mod.
8792879287928792 10 May, 2023 @ 7:52am 
No, I am not. I couldn't even begin to speculate what may be going on, as this is something I have not encountered before. I can continue to test around with things on my end (as it seems like it may be an issue on my end), it just may take some time.
CodeInInk  [author] 9 May, 2023 @ 4:13pm 
I tested using the G&K and BnW DLC, with multiple mods loaded, but I don't see any issue. Are you playing with any mods that change the Tech Tree?
8792879287928792 7 May, 2023 @ 8:46am 
It happens with any mod loaded.
CodeInInk  [author] 6 May, 2023 @ 6:17pm 
Is there a specific mod that causes it to glitch, or is it if any mod is loaded after it?
8792879287928792 6 May, 2023 @ 5:01pm 
If you by chance are still playing Civ.: the mod seems to stop working whenever I load in a mod after it. (It works fine when I first load it.) When it glitches every version after the first (guided missile) is removed from the game. Yet, the [mk 1] is still in the game; ie. the altered version of the guided missile despite mk 2, 3, and 4 being removed.
CodeInInk  [author] 5 Dec, 2014 @ 4:32pm 
That would be boring.