Garry's Mod

Garry's Mod

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TTT Randomat 2.0 Jingle Jam 2024 Events Pack
   
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Content Type: Addon
Addon Type: Server content
File Size
Posted
Updated
20.554 MB
8 Mar @ 6:59am
13 Jun @ 10:53am
12 Change Notes ( view )

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TTT Randomat 2.0 Jingle Jam 2024 Events Pack

Description
Randomat 2.0 Events Pack for Jingle Jam 2024
A pack of Randomat 2.0 events created based on the generous donations of our community members in support of Jingle Jam 2024[www.jinglejam.co.uk].
Also check out the Custom Roles for TTT Jingle Jam 2024 Roles Pack for custom roles created during the same fundraiser.

For the previous years' packs, see below:

Events
Farfetched
Suggested By: Corvatile
The Magneto-stick has unlimited range and can lift much heavier objects than usual.

ConVars
ttt_randomat_farfetched 1 // Whether this event is enabled. ttt_randomat_farfetched_min_players 0 // The minimum number of players required for this event to start. ttt_randomat_farfetched_weight -1 // The weight this event should use during the randomized event selection process. randomat_farfetched_forcemult 2.5 // The multiplier to use on the magneto-stick's lift force. randomat_farfetched_rangemult 2.5 // The multiplier to use on the magneto-stick's range.

Free Spirits
Suggested By: Nick
Dead players become empowered spirits capable of talking with the living and using abilities.
Requires the Jingle Jam 2023 Roles Pack with ttt_ghostwhisperer_max_abilities enabled to run.

ConVars
ttt_randomat_farfetched 1 // Whether this event is enabled. ttt_randomat_farfetched_min_players 0 // The minimum number of players required for this event to start. ttt_randomat_farfetched_weight -1 // The weight this event should use during the randomized event selection process.

Jingle Jam 2024
Contributed By: Malivil
Assigns a random instrument (Electric Guitar, Bass Guitar, Acoustic Guitar, Drums, Piano, Flute, Organ, Violin, Xylophone or Trumpet) to each player.
When that player fires their weapon, a tone for their assigned instrument is played based on the pitch (up and down angle) their weapon is aimed at.

ConVars
ttt_randomat_jinglejam2024 1 // Whether this event is enabled. ttt_randomat_jinglejam2024_min_players 0 // The minimum number of players required for this event to start. ttt_randomat_jinglejam2024_weight -1 // The weight this event should use during the randomized event selection process.

Places, Everyone
Suggested By: Corvatile
Every time a player dies, everyone is teleported to different random spawn locations

ConVars
ttt_randomat_placeseveryone 1 // Whether this event is enabled. ttt_randomat_placeseveryone_min_players 0 // The minimum number of players required for this event to start. ttt_randomat_placeseveryone_weight -1 // The weight this event should use during the randomized event selection process.

Rocket Science
Suggested By: Logan
Everyone gets a Rocket Launcher with boosted Rocket Jump capabilities.

ConVars
ttt_randomat_rocketscience 1 // Whether this event is enabled. ttt_randomat_rocketscience_min_players 0 // The minimum number of players required for this event to start. ttt_randomat_rocketscience_weight -1 // The weight this event should use during the randomized event selection process. randomat_rocketscience_damage 50 // The amount of damage the rocket launcher should do to other players. randomat_rocketscience_selfdamage 15 // The amount of damage the rocket launcher should do to the owner. randomat_rocketscience_forceboost 250 // The amount of extra upwards force to apply when a player gets hit by explosion damage.

Totem Pole
Suggested By: Corvatile
When standing on another player's head you deal increased damage and heal over time.

ConVars
ttt_randomat_totempole 1 // Whether this event is enabled. ttt_randomat_totempole_min_players 0 // The minimum number of players required for this event to start. ttt_randomat_totempole_weight -1 // The weight this event should use during the randomized event selection process. randomat_totempole_heal 1 // The amount to heal the totem player per second. randomat_totempole_damage_mult 1.5 // The multiplier for damage the totem player does (1.5 = 150% damage).

Special Thanks
  • MuseScore[musescore.org] for the tuned instrument sounds used in the "Jingle Jam 2024" event
  • GFXSounds[gfxsounds.com] for the Drum sounds used in the "Jingle Jam 2024" event