Door Kickers 2

Door Kickers 2

137 ratings
Operation Liberty
   
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28.024 MB
8 Mar @ 10:42am
30 Mar @ 6:54am
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Operation Liberty

Description
The fate of the world lies in your hands
This is a campaign made up of 12 maps I created.
This is story-driven
I have toned down most of the maps in the early stages, removing enemy AI, just to make progress a little easy, but not too much.
Bring the Chaos

Enjoy
25 Comments
Ninja_Prime  [author] 27 Mar @ 9:40am 
@lgbmotta thanks for playing this campaign. It probably is the mods, as I had a few to start with and I forgot to remove them before I finished making it. In my next campaign, I have done everything in vanilla mode.
lgbmotta 27 Mar @ 8:08am 
for some reason my game keeps crashing on the sbow map, im playing with the 75th rangers, maybe its a problem with the other mod, other missions were ok.

But overall im enjoying a lot the campaing, specially cause its harder every step of the way, got caught off guard some times cause you have a very simple mission at start and then a stronghold with machine guns and enemys and s vests everywhere, great mix, love the storytelling too
Ninja_Prime  [author] 26 Mar @ 1:03pm 
@Arkantos Eli thanks for playing, glad you enjoyed it. I am making another campaign soon, but I will take my time over it as all the maps will be new and only released with the campaign.
Arkantos Eli 26 Mar @ 12:41pm 
Damn, this campaign got hands
Really fun, I played with the PMC squad mod from Pilzquadrat, and it was really hard.
Ninja_Prime  [author] 26 Mar @ 1:09am 
@SomeGuy, are you playing with Mod's? I noticed that when I was using modded units when I tried to change their equipment it crashed the game, however, when I removed them and played with Vanilla units it worked fine. I was not aware that another update was released. Thanks for the heads-up
SomeGuy 25 Mar @ 2:00pm 
I think a new update today might have broke this mod. It was working flawlessly for me yesterday, but after the update today, the campaign crashes when I attempt to resume it.
Ninja_Prime  [author] 24 Mar @ 7:54am 
I also placed destructible lights in most of my maps, but I am not too sure if they impact the game mechanics or game-play.
Ninja_Prime  [author] 24 Mar @ 7:52am 
@L, thanks for the comments, some of these maps were done before the night mission mode was implemented in the game, that shows how old some of these maps were. There is an option now in the editor to turn the music off, which I did on some of the maps.
L 24 Mar @ 7:27am 
The biggest problem with the map is that the indoor light is almost as bright at night as the outside, so it is recommended to turn the outdoor brightness very low.

And why don't some maps have music? (
Ninja_Prime  [author] 22 Mar @ 12:08pm 
Thanks for pointing that out, I will need to be more mindful not to use Modded assets