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Unfortunately, I don't think I'll be able to make updates. At least not anytime soon. Just isn't something that I can allocate time to right now but of course, please keep the feedback coming, just in case I happen to get around to it in the future! :)
Appreciate all of you!
Ran into some (maybe?) glitches. These things might be anti-glitch measures/anti-speedrun measures or just a weird bug.
On terrain that I was supposed to follow/go across I would often die a couple feet before hitting the ground if I had terminal velocity, making it so I couldn't fall damage cancel.
If you go too high up in the final area and have terminal velocity, you will ALWAYS die.
I have both of these documented in my video.
Clear: https://youtu.be/TQ6dowD1bq0
Enjoyed the scenery, also the octahedron things were a nice thing to mark your way