Space Engineers

Space Engineers

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Marauder Mk.I Utility Armor
   
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Type: Blueprint
File Size
Posted
794.220 KB
19 Nov, 2014 @ 2:05pm
1 Change Note ( view )

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Marauder Mk.I Utility Armor

Description
Tired of lifting those heavy crates? Tired of flying those ugly utility ships? Then this product might just be for you. VX Industries proudly presents the new utility battlearmor Marauder Mk.I equiped with a welder, grinder, cockpit interface, useless closing safety bars and the ability to fly to those hard to reach places. Like all our mechs, '1' is automove, '2' is switching mass blocks on/off, '3' is to lock those feet for safe parking. Also '4' opens the cabin (also with a button inside, with more programable ones for ur own variations), '5' is for lift off (turns mass and sensors off, while turning on aditional thrusters), '7' and '8' to lift the left and right arm. Max walking speed 4,5 m/s. Mods used : small landing gear, azimuth small thrusters, azimuth cockpit chair, azimuth small antena, 4in1 button for small ships (sorry if i messed up any names). Probably less useful than ur utility ship, but if you like those challanges or just want to have something cool in your cargo bay, this is for you, enjoy =D

VX Industries - !@#$ safety =D

Mods used:
Azimuth Pack
Azimuth Seat
Small Landing Gear
4in1 button
9 Comments
VovaPsix  [author] 25 Nov, 2014 @ 6:04pm 
Like if you enjoy, thanks =D
VovaPsix  [author] 24 Nov, 2014 @ 6:59am 
Sure why not, i can try at least ))) for the moment im not building any more mechs in my game since im afraid they will update it again and something will break, also i dont want to save my prototype world, where i design everything i put out, because i dont want to save broken mechs with arms and torsos flying around. I hope they will fix the dispalacement on advanced rotors and I can finaly continue making my Behemoth )
Operator 23 Nov, 2014 @ 6:50pm 
Hey im a HUGE HUGE HUGE fan of your work and i was wondering if u can accept my friend request so we can talk moreabout future mechs and if u can help me move my guy :3
The Alien Hunter 20 Nov, 2014 @ 7:10pm 
ohh that sucks man, and yeah, i subscribed to all your Mechs, can i add you on steam and we can talk more?
VovaPsix  [author] 20 Nov, 2014 @ 3:33pm 
Check out the other mechs as well, pity that because of todays update advanced rotors explode or disappear and my Desolator doesnt work anymore, in fact as soon as i load him in he gets dismembered because of this bug. I was planning a bigger project later along the line of large ship mechs and 3-5 people mech, Power Rangers style =D (not the design, god no) where 3-5 ships connect together, transform their armor in some way and become a huge mech, with rooms inside and a cockpit in the middle for all players to control their respected parts. But that will take ages )
VovaPsix  [author] 20 Nov, 2014 @ 3:30pm 
Sure throw them this way ) ill see what i can do...
The Alien Hunter 20 Nov, 2014 @ 3:26pm 
do you make requests for mechs? i got some ideas that would be cool :)
VovaPsix  [author] 20 Nov, 2014 @ 3:24pm 
Thanks man, will do =D
The Alien Hunter 20 Nov, 2014 @ 3:06pm 
woah, i just had a Red Faction Guerilla Moment! These look amazing, i cant wait to use these in a base, as utility Walkers, Keep up the good work!