Door Kickers 2

Door Kickers 2

90 ratings
The Longest Day's Work - Operation Campaign
   
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Content Type: Campaign: Operation
File Size
Posted
24.914 MB
10 Mar @ 2:46am
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The Longest Day's Work - Operation Campaign

Description
Hello, this is the third campaign I have made, with focus on the Nowheraki SWAT faction.

All maps from the original mission set have been properly introduced into a campaign format.

This one is intended to be extra long, and extra difficult.

I hope you enjoy!

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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3006083014 <---- Original collection featuring missions
12 Comments
Salamanisku7 6 Jun @ 9:50am 
A genuine question, how the hell are you able to keep pushing out so great and high quality maps? Its astonishing how fun these maps are to play!
SarydZ 16 May @ 8:40pm 
I like the maps and story, very good
Rake5000 13 Apr @ 10:22am 
omg thank you for pointing that out! I need to pay better attention...
Jkd  [author] 11 Apr @ 5:09pm 
Hey Rake! So the hostages are located in the lower right portion of the main street. There's a camera zoom upon mission start that reveals the hostages. I understand it is possible to miss due to civilians being in the same area however.
Rake5000 11 Apr @ 3:39pm 
how am i supposed to win this "extract the VIP" mission, when it's actually, technically a hostage rescue, and there are no hostages, and extracting the VIP and eliminating all enemies does not end the mission? see, that's why I'm skeptical of iron man mode on custom campaigns. squad wipe for no reason :( https://youtu.be/yaZuw4n63VA
Vinceyfresh 27 Mar @ 6:25pm 
Extremely well done campaign, especially love the comments on civilian bystanders. Very good campaign to push the limits of our SWAT boys
Beeks 27 Mar @ 4:07pm 
Just finished on Iron Man and it was way harder than I expected (I read the description but still...).
I gotta admit I cheesed 2 missions (1 legit unintentionally). I was getting frustrated because 12 of my guys died and I barely made it despite me having lv2 Improved Medevac doctrine, giving them 60% chance to get incap instead, and it never worked once in this campaign.
Something either bugged out, or I was incredibly unlucky.

Nevertheless a great challenge, I'll admit some of the maps weren't my jam, but overall a cool campaign to test your tactics!
kyro 26 Mar @ 10:56am 
Same problem in this campaign as in Longer Day's Work. on a gather intel and survivors and evac mission, I finish everything and the mission doesn't end. Soooo frustrating having put in this much time :\ Could be a different mod conflicting somehow?
NANO 17 Mar @ 7:46am 
Need more for SWAT and also hoping for a suvival mission where the troops need to be extract under heavy fire
Jkd  [author] 11 Mar @ 3:58pm 
Thanks yall :steamthumbsup: