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Regardless, I really appreciate the addition of these stats, and it really is up to you what you choose to do with the mod. I'm quite happy with the mod now.
It will still accelerate at maximum rate for the duration of its acceleration tho
290kN is the real life tractive effort; likely higher acceleration speeds are bc of how the game has maximum acceleration for the entirety of acceleration time. So in real life you'd get less tractive effort (and therefore speed of acceleration) from say 15-40mph than you do from 0-15; in game it takes that 0-15 max value for the duration of the acceleration until you hit your running speed