X4: Foundations

X4: Foundations

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Lost Ships Replacement - Phantom Crew Revealer
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11 Mar @ 10:15am
11 Jun @ 4:21am
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Lost Ships Replacement - Phantom Crew Revealer

In 1 collection by Chem O`Dun
Lost Ship Replacement: Fixed and Improved
4 items
Description
In X4: Foundations, the Lost Ships Replacement feature was introduced in version 7.50.
This feature allows the fleet to request a replacement ship if a ship is lost during the execution of an order. The replacement ship will be requested automatically, and the fleet will continue to execute the order.
However, when you enable the Lost Ships Replacement feature for a fleet, the replacement ship will come with only a captain/pilot in place.



At least, only the captain/pilot will be visible in the ship crew information tab.



In reality, there are some other crew members on the ship. This extension fixes this issue and reveals these "phantom" crew members on the ship.



Compatibility

This extension is compatible with the following versions:
  • X4: Foundations version 7.50 and later.
Limitations

This mod "reveals" only Service crew and Marines on the ship. Tested on 'S' and 'M' ships.

This mod only "reveals" the crew members on the ship, i.e. sets the roles for the crew members. It does not create/modify any crew members.

Download

You can download the latest version via - Steam client
Or you can do it via Nexus Mods[next.nexusmods.com]

Usage

Simply install the extension and play as usual.

The extension will automatically reveal the "phantom" crew members on the replacement ship when it arrives.

From version 1.0.2, the extension will also reveal the "phantom" crew members on the replacement ship when it is already in the fleet.

Reveal "phantom" crew members on the "existing" replacement ship

If you have a replacement ship in your fleet and you want to reveal the "phantom" crew members on it, you can do it manually.

To do this, simple select the ship and communicate with it captain.



In the communication menu, under the "More..." section, you will find the appropriate option.

If there are no "phantom" crew members on the ship, it will looks like this:


If there are any "phantom" crew members on the ship, it will looks like this:


Simple select the option and the extension will reveal the "phantom" crew members on the ship. And then open the ship information window, so you can see the revealed crew members.

A short video on how to do this is available on YouTube -


Links

A short explanation video on YouTube -


There is a thread on the EGOSOFT forum - [Mod/AIScript] Lost Ship Replacement - Phantom Crew Revealer[forum.egosoft.com]
29 Comments
Chem O`Dun  [author] 28 Jun @ 4:55am 
always welcome. Let's try it together with Rescue Rangers
Ajundra 27 Jun @ 8:17pm 
You're my hero. Thank you! :)
Chem O`Dun  [author] 11 Jun @ 4:29am 
Added
- Manual mode for revealing "phantom" crew members on existing replacement ships.

@Ajundra - excuse me for a long delivery process
Chem O`Dun  [author] 24 May @ 10:51am 
Let's may be ask an Egosoft.
Cythal 23 May @ 11:02am 
I looked at your Egosoft Forum post, but it is not a bug report. Does Egosoft know to find a fix for this officially so it does not need a mod?
Chem O`Dun  [author] 19 May @ 4:41am 
Agree. Possible it will be in captain interaction...
Ajundra 18 May @ 9:16pm 
Thank you. Take your time. :)
I figured out what goes wrong. Sometimes a ship doesn't find its way back into the fleet or station for whatever reason. I can manually assign it but then the script doesn't run. A menu command would be helpfull in these situations.
Chem O`Dun  [author] 18 May @ 8:03am 
Will look, but excuse me - with some delay, out of home now ...
Ajundra 18 May @ 6:07am 
I looked at it more closely and I'm actually not entirely sure. There's several destroyers in the fleet and a Stork. The Stork shws 200 passengers on the map tooltip. When I send it to the shipyard I can buy crew but they're not boarding the ship. The destroyers don't show the tooltip but the same thing happens. So I guess there's passengers there too. Which ship got replaced before and which after installing the mod is hard to tell. I do purge the logs every now and then.

Is it possible to have the mod do it's magic on a ship that already has the ghost crew/passengers?
Chem O`Dun  [author] 18 May @ 4:05am 
Newly built after the mod installed?