DayZ
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Vehicle Cover
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Type: Mod
Mod Type: Mechanics, Vehicle
File Size
Posted
Updated
24.901 MB
11 Mar @ 12:30pm
3 Jun @ 4:08pm
8 Change Notes ( view )

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Vehicle Cover

Description
Vehicle Cover - Camouflage Your Vehicles

Unlike CarCover, which despawns vehicles, this mod keeps vehicles exactly as they are. You can even drive with the cover on if your configuration allows it. Also supports shape-changing with attachments, for example tents.

JSON Config Example:
{ "Vehicles": [ { "VehicleClassname": "CivilianSedan", // Can be colorbase "CamonetClassname": "VehicleCover_CivilianSedan", // Name of the camonet shape object "DoorSlotsToCheck": [ // Define all door slots if using ShouldDoorsBeClosedToAttach "CivSedanDriverDoors", "CivSedanCoDriverDoors", "CivSedanCargo1Doors", "CivSedanCargo2Doors", "CivSedanTrunk", "CivSedanHood" ], "CamonetShapeableSlot": "", // Slot for attachment that changes vehicle shape "CamonetShapeableClassname": "", // Second shape object with attachment "DropCamonet": 1, // Drop camonet when vehicle moves (not supported on boats) "SpeedToDrop": 10.0, // Speed threshold for dropping camonet (not supported on boats) "BlockGettingInWithCamonet": 1, // Prevents entering vehicle while camonet is attached "BlockDoorsWithCamonet": 1, // Prevents opening doors while camonet is attached (not supported on boats) "BlockAttachmentsWithCamonet": 1, // Prevents adding or removing attachments while camonet is attached "ShouldDoorsBeClosedToAttach": 1 // Prevents attaching camonet if any door is open (not supported on boats) } }

Future Updates
  • Support for Expansion and RedFalcon helicopters. They should work now, but some additional scripts may be required.
  • Support for tarp and different types of camonets.
  • Support for multiple shape-changing slots.

Known Issues
  • Currently, all door slots must be manually defined — working on a solution.

Information For Modders



If you have any questions, contact me on Discord: Mod Support[discord.gg]
If you want me to add support for your vehicle, I’ll need the non-binarized model.
If you're selling your vehicle, I can still add support, but only for a small donation.

Thanks to mmetrjuk and the guys in Enfusion Modders, especially Tree and Wardog.

The real cancer of the DayZ modding community isn’t repacking—it’s obfuscation. However, I recommend not repacking this mod for at least a few months after release, as there will be ongoing optimizations and improvements. Use your PBO to override instead.
21 Comments
Genriet  [author] 29 Jun @ 7:20am 
@GMC Hazey idk try
GMC Hazey 28 Jun @ 11:53am 
Does it support Sibnic helis?
Genriet  [author] 1 Jun @ 4:19am 
@Apocryphox no, vehicles are not changed in any way, covers are children so they don't need types too
Apocryphox 31 May @ 12:55pm 
Do this mod need something in the types.xml like CarCover so the covered vehicles stay persistent?
Aurelien 16 May @ 6:34am 
ah ok, thanks for the answer. But I'm not doing that
Genriet  [author] 16 May @ 2:51am 
@Aurelien if you make shapes for them
Aurelien 15 May @ 2:31pm 
Hello, does this mod work with the 4KBOSSKVehiclePackage mod?
Genriet  [author] 25 Apr @ 4:44am 
@Jamal.أنا من شركة د, если хочешь после каждой обновы перепаковывать - делай
Я могу оставить ссылку на твой мод когда сделаю свой модпак
Привет, понравилась твоя работа, она действительно очень крутая и как по мне лучше оригинала! Хотел спросить можно ли ее переупаковать в свой серверный модпак?