Call of Duty: Black Ops III

Call of Duty: Black Ops III

188 ratings
Airfield
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6.057 GB
11 Mar @ 7:22pm
19 Apr @ 9:52pm
8 Change Notes ( view )

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Airfield

Description
After Dempsey fired the Wunderwaffe in the teleporter at Der Riese, their world around them suddenly warped. The familiar feeling of being pulled through dimensions made their stomachs churn, and before they could react, they found themselves in an eerie, desolate landscape.

As their vision cleared, they realized they were no longer in the war-torn streets of Berlin. They were standing on the cracked, cold concrete of an abandoned Nazi airfield, the remnants of a forgotten past.

The crew must make it to a nearby hangar in hopes that there may be a way out.

Features:

-Black Ops: Cold War Weapons
-Flashlight
-Music EE
-Buildable Shield
-No Perk Limit
-Small Buyable Ending EE
-Gobblegum Machine

Credits:
Teleporter - Program115
Secret Door EE - Program115
Buyable Ending - Program115
Flashlight - Program115
Several other things - Program115
Cold War Zombie Models - Midget Blaster
Cold War Weapons - Skye
Ultimis Character Models - Illuminati Donut
Ultimis Kino Vox - ZEcstasy
Play tester - aryjai_
Play tester, map idea contributer - BlueJay

I wanna say a big thanks to YouAlwaysWin for playing the map, and to all the people that supported me throughout this, this is (what I consider) to be my first legit map. I've still got a lot to learn and I've learned so much already. I've poured a lot of blood sweat and tears into this project and wayyyyy more time than it should've taken but its out now.


51 Comments
EddieBaledy 11 Jul @ 12:00am 
@HingedHooligan Apologies, I thought I had replied to your comments. qnq

Oh that makes sense and I like that, there is a map that does a similar concept in terms of story.
I think its called Der Bunker if I remember correctly and is literally meant to be a neighboring bunker to Nacht Die Maschine.
However Der Bunker doesnt have a Nacht in it but more or less a structure that looks somewhat similar.

I do like how you included the lore of Der Riese to Kino in some way, small details like that are cool. ^u^

Also aaaah, gotcha..
I had a look through radiant and honestly I dont know how to do anything. qnq
So I cannot really blame you tbh.

Ooooooh, I cannot wait for Open Verruckt.
I know you had said you are still learning radiant and what not but if you do know how to it would be pretty interesting if you do something with the turret that is underneath the Verruckt fountain.
Looks like a turret trap but if I am correct Treyarch never used it, not in WaW and not even in ZC. qnq
ᵀᵀⱽ Stang Live 12 Jun @ 8:01pm 
Nice and easy map please make more!
HingedHooligan  [author] 11 Jun @ 5:54pm 
@EddieBaledy my next map im working on is how i tackled this map, its Verruckt but you can play outside. just a hint at what im working on next. I have a survival map of Airfield basically completely done where its essentially Nacht, you spawn inside and cant leave. theres two major bugs with spawning that i cannot seem to fix so depending on if I can fix it or not i may release that just as a funsies thing. again, im glad you enjoyed the map, and if you have any further questions add me and ill just DM you
HingedHooligan  [author] 11 Jun @ 5:53pm 
@EddieBaledy As far as the red barrels. I realllly really wanted to but im still learning a LOT about radiant and making maps. I'd love to collab with other creators so that I can learn and also get more help, but I have a full time job so doing that and making maps means my process is very slow. As far as the easter egg, yes you did complete it the reward is the buyable ending, the arrow is meant to point you in the direction of the book giving a signal of "its in this general direction" without yelling HEY HERE IT IS! as far as the tranzit, ive canned the idea, i still have the map but it is not like tranzit at all, its more so inline with this map in the fact that they look somewhat similar but do not play the same and the same layout or buildings arent used.
HingedHooligan  [author] 11 Jun @ 5:53pm 
@EddieBaledy first, i'm very glad you enjoyed the map! This map wasn't completely intended to be a 1:1 just a mash up of things I loved in early and modern COD zombies. Set in an alternate universe (i havent gone to much into the lore of the map since storytelling is not my forte) I absolutely LOVE nacht der untoten especially the WaW version and the vibe i get from it is like no other. The map is meant to be partially a completely different airfield base ALSO located in Morasko Poland where Nacht was originally set, kinda like when neighborhoods have similar looking houses but not copy and pastes, where group 935 used it as a way to research 115 and search for more. I wanted this to be between their fight at Der Riese and Kino (hence why when you teleport you teleport BACK to Der Riese, teleporter goof) and as if they had to go to a Nacht like facility to continue their journey.
EddieBaledy 2 Jun @ 8:17am 
Aaaaand the last message.
I noticed someone had suggested Tranzit before the Bombs Fell which sounds like a great map; this though got me thinking about the point of interest within Tranzit's Cornfields, the Prototype a.k.a. Tranzit Nacht.

The idea is pretty simple and is based around two versions of the Prototype, the one we see in Tranzit and a version before the bombs fell.
The player will spawn outside of the prototype and will have to buy their way through to expand the map, and behind the original breakable wall barrier instead of this being a barrier this will now be a door the player can buy making their way into a bunker.
The way they get to the version before the bombs fell, they will need to use the teleporter (the one specifically from der riese/ kino and they will travel through time to the pre-tranzit version.

The teleporter time travel idea is based off the line in the Kino loading screen where Richthofen states that the teleporters are capable of time travel. ^u^
EddieBaledy 2 Jun @ 7:04am 
Due to steams word count I have to make it a seperate message for this. qnq

Now I have a question, I am unsure if I already did the ee or not but from what I could see from a video I may have.
I have unlocked the buyable ending, is that the reward for completing the ee?
If so or not then is there any intention for the arrow next to the teleporter in The Giant/ Der Riese?
I thought it was apart of something but I have no frickin clue anymore. XDD
I thought maybe you throw the monkey bomb and it looked like it did something but I just dont know.

I have one more message apologies, steams word count again.. qnq
EddieBaledy 2 Jun @ 7:03am 
Hi,
I just played this map and got to my standard go to round which is 30.
I want to say I absolutely love this map and have been hoping for a map like this for a long time..
There is a map like this on the workshop that is meant to be a 1:1 recreation of Die Maschine but it hasnt had much progress.
Alas whether that 1:1 gets finished, this is definitely still worth playing since it combines the vibes of ZC Nacht with CW Die Maschine which I honestly love.
Also btw is this meant to be based on CW Nacht set years prior because I noticed at the start of the map it said Morasko Poland if I remember correctly.

Also if you are open to suggestions one thing that would be kinda cool in addition for this map would be to place red explosive barrels as a nod to both the original and zc Nacht which could also be great for environment kills and perhaps you do something like a small easter egg attached to them if you wanted.
Not necessary, just something I noticed wasnt in the map. ^u^
Humble Nigerian Man 12 May @ 3:36pm 
love the map, if you dont suck you will enjoy it
Walmart 9 May @ 2:58pm 
very shit yes