Haydee 3

Haydee 3

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Gretel MKII + Energy Weapons
   
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File Size
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14.474 MB
14 Mar @ 4:15pm
14 Mar @ 5:19pm
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Gretel MKII + Energy Weapons

Description
A slightly-edited port of Gretel MK II, from TimeSplitters 2, as well as a selection of its projectile based weaponry.

New weapons and ammo can be collected from an extension in the central save room.
The ammo machine needs a full stack of the input to produce an output.

Credits:
Free Radical Design (2002) - Original Model/Textures
Cairn Trenor - Character Model Ripping
Dopey - Weapon Model Ripping
7 Comments
Rau Werner 17 May @ 11:50pm 
Lol got it to work, I use an Xbox controller so I didn't know to hit 'Y', that got it to work, I was trying to use it like transferring items to a storage box, I now have 10 rockets. This is gonna be sweet. XD
Rau Werner 17 May @ 11:45pm 
Oki, I did try it with 3 mines (full stack) but nothing happened, I'll try it again once I get three medkits, it may also be another mod conflicting with it so I'll see what I can figure out, I appreciate the instructions though, that'll help out a lot!
RoboFish  [author] 17 May @ 5:35am 
1) Interact with the ammo machine
2) Put a full stack of the input items into the machine's inventory
3) Close the machine's inventory. If you did it right the machine will tremble for a second
4) Interact with the ammo machine again after it is done and retrieve the custom ammo

For the flamethrower fuel you need to put three medkits into the machine
Rau Werner 17 May @ 12:41am 
So, I dropped some mines into the central thing I assume is the 'Ammo machine' but it's just in there like a container and I have no idea how to get ammo from this thing, any details on how to make this work would be very much appreciated, you can't give me a flamethrower in this game and not let me use it TwT
TheChilledLiquidSoul 20 Mar @ 1:21am 
please add infinite ammo support
chairforceone 18 Mar @ 10:56am 
Robot Factory Redeemed
Azer 16 Mar @ 5:02am 
so it won't work with stack size infinity, got it