Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
i added some scripts to ensure that the tank will spawn on the finale try it again if you want
only those buff mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3449751998
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3449750974
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3140922442
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3069974243
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3449749909
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3446473230
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3445383651
even i have test the Specials Limit 12 at dead air rescue also have this problem in single player
i see..
i can't really promise you a solution cuz this mod only has scripts effects specials limit
do you maybe have other mods thats effecting AI Director behavior/common limit?
if not then ill do some tests to see the problem
no more common just a lot of special infected spawn no 1st tank coming
hmmm... this mod has nothing to do with tanks it only effects the specials infecteds (Boomer, Hunter, Jockey, Charger, Smoker, Spitter)
I'll run some tests and see if there's a problem