Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Terrifying Siege Units
   
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Type: Mod
Mod: Gameplay
File Size
Posted
1.376 KB
18 Mar @ 11:45am
1 Change Note ( view )

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Terrifying Siege Units

Description
Gives siege units a bonus to range, and bombard so war is more deadly and cities change owners more often. This mod is intended to change the strategies involved in warfare and to encourage the use of cavalry or other less conventional methods to break through enemy defenses and to increase casualties on both sides.

The bonus is a flat 70 bombard to all siege units in the game, so the early eras are going to be wild and many defenses will need to be built.
3 Comments
ranma_hf 18 Mar @ 4:13pm 
so ive seen a mod like this one that had the range but made them weaker to melee. It might be a nice tough with that huge bombard buff they at least get negative 10 vs other units so you at least have to support them moving them up
Ezra Naamah  [author] 18 Mar @ 3:12pm 
Also for context, that screenshot was the trebuchet damage against an industrial era city with 19 population. I know it was at least industrial because that's the era I started.
Ezra Naamah  [author] 18 Mar @ 11:57am 
If you ever thought siege took too long or was too difficult, now the cities feel like they are made of cardboard.