The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

67 ratings
Luggage
   
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996.678 KB
21 Nov, 2014 @ 2:04pm
18 Apr, 2016 @ 7:48am
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Luggage

Description
The Dwemer used Spider to build and repair their cities, but they had to transport the materials. That is where luggage came in. He is a special made Dwemer spider worker who main objective is to carry materials for his masters. But since the Dwemer are now gone, Luggage has no more any masters. Since then he wanders for a master to serve. His journey has led him to skyrim. From what is heard he can be found at the bridge at Riverwood. Hurry and give him a master to serve.

This mod introduces Luggage, a dwarven spider worker who will follow you and carry stuff for you. You don't need to worry about him being overcumberd. His main goal in his life is carring stuff, and he is the best you can find. Luggage is also cabale of swimming.

Update: through the use of advanced magic and mechanics, Luggage is now able to do favors. However you need to activate him again after the command is used

Update 2: By teaching luggage, he is now more stealthy. he is also taught how to not set of pressure plates.

Update 3: luggage's size has been reduce. Before update: 1.5 times bigger than a normal dwarven spider. After update: 1.15 times bigger than a normal dwarven spider. Now it will be easier for him to navigate through narrow halls without getting stuck
150 Comments
Apolias_ 8 May, 2022 @ 2:12am 
nexus?
SlowMoJoe 16 Aug, 2021 @ 5:04am 
I find Luggage very cumbersome to deal with in narrow dungeons. When I sneak, he pushes me forward, often leading to my detection. When I try to back up, he's in the way, but I cannot jump over him, as the ceiling in tunnels is too low. If you then have this idiot Jondrelle tracking you on top, it often becomes impossible to move. Would it be feasible make Luggage duck when the player gets close?
マMaxマ 24 Aug, 2018 @ 1:03am 
Love this mod it is just perfect for what i do!
Hades 13 Oct, 2017 @ 5:25pm 
Had him for years. I love Luggage. He's very OP in the beginning and ends up killing like everything for you though. If he's in your way generally just need to sprint into him and he'll back up. If you send him to base he goes back to the Riverwood bridge where you found him the first time. He'll "equip" items you give him like a regular companion but you won't see them and I don't think they really do anything for him. He will euip powerful bows and crossbows and attempt to use them but it just looks like it's dragging under him and when he "fires" them it just looks like his regular attack animation and does zero damage since he's trying to "fire" it at range and nothing actually launches.
Scroller 18 Mar, 2017 @ 10:34am 
Just gave this a try but I can't open its inventory. First try, nothing happens so I have to exit the dialogue. Trying again results in the game being stick waiting for something to happen and needs to be force quit. Any ideas what might be causing this?
miraakle  [author] 11 Dec, 2016 @ 2:03pm 
@zombielord, action 66 is basically to command to make him do stuff. as for inventory, if I am correct there should be an option saying something along the lines of "acces inventory"
Zombielord 11 Dec, 2016 @ 7:12am 
i have him now but i dont know how to give him stuff, also whats action 66
miraakle  [author] 4 May, 2016 @ 1:46am 
The ID differs per person because the ID is partially decided by the load order of the mods. So mayby typing "help luggage" in console commands will help
BigT333 3 May, 2016 @ 4:10pm 
@miraakle whats luggage's id?
miraakle  [author] 3 May, 2016 @ 4:20am 
@bigT333 sorry, but no. mayby with the use of console commands?